Chapter 765 - 227: Talent Hacks, Player Confusion (Monthly Ticket Requested)
For example, the shadow can equip the vicious poison attribute of the Black Armored Snake, producing damage with poisonous elemental effects.
Furthermore, magic players can generate a tank stream player to assist in combat.
The only downside is that after generating the shadow, it continuously consumes spiritual power and cannot be maintained permanently.
The advent of the Shadow Jumping Soul adds a new playstyle to the magic gameplay: the Shadow Stream.
On the forum, there are two popular Star Vein combinations.
The first Star Vein combination is: Energy Absorption, Shadow Jumper, Gang Qi, Flowing Shadow (Avatar), Forbidden Blade, Brain Overclocking, Indomitable, Spirit Shock Wave.
This combination utilizes dual cultivation of Demon and Martial Arts, allowing the generated shadow to transform into multiple shadows through avatars. Coupled with brain overclocking for extreme control, the shadow can also gain Gang Qi (all-around enhancement), Forbidden Blade (stacking damage), and Indomitable (elemental resistance), enhancing combat power and survivability.
The player only needs to use Spirit Shock Wave to provide support on the side.
This playstyle has a strong functionality.
The downside is that with dual cultivation of Demon and Martial Arts, the strength of the Shadow Stream cannot be elevated to the extreme.
Gang Qi, Forbidden Blade, and Indomitable are Life Souls that primarily enhance the player’s physical strength, while the shadow’s combat power is affected by spiritual strength, creating a mismatch in combination.
However, this Star Vein combination indirectly compensates for the weakness of magic players in close combat and is also suitable for support stream players.
The second combination: Energy Absorption, Shadow Jumper, Ink Flame, Rushing Thunder, Brain Overclocking, Spirit Shock Wave, Withering, Siphon.
This is an extreme output-oriented playstyle.
The inlays are Life Souls with spiritual amplification as the core attribute, maximizing the shadow’s combat strength.
This also includes the Energy Absorption and Siphon features, providing continuous recovery of spiritual power for the player.
Players testing this on the forum had average Level 30 Life Souls, perfectly generating Level 35 strength shadows.
Easily battling above levels.
The generated shadow also possesses a series of magic output methods, with combat power off the charts.
The downside still lies in the consumption of spiritual power. If this combination were paired with the Flowing Shadow Clone feature, it would quickly drain the mana bar.
Compared to the Fourth Generation Soul Nightmare, the Second Generation Life Soul Shadow Jumper is more popular.
A new playstyle has opened up for magic players, with many players investing in the construction of this new stream on the forum, and some have even implemented it, receiving widespread positive feedback after practical use.
After the appearance of these two new Life Souls, Qi Sheng noticed that the popularity of the Brain Overclocking Life Soul is rising.
When there were fewer Life Souls, Brain Overclocking was at the bottom, along with the Extracting Life Soul, unnoticed by anybody.
Only slightly better than Extraction.
This is because Brain Overclocking provides minimal combat power enhancement in the early stages.
Take three Star Vein Slots as an example.
Inlaying three combat-type Life Souls results in a combat power boost far exceeding the combat detail enhancements brought by Brain Overclocking.
In the early stages, players aim for attribute superiority, without needing additional support from Brain Overclocking.
Absolute power surpasses trickery.
However, since the library in Imperial Tomb Village opened, Brain Overclocking began to gain prominence.
Especially for team commanders, Brain Overclocking is considered a Divine Skill, significantly elevating their command capability.
During this phase, the interest in Brain Overclocking rose, but average players remain unenthusiastic.
In contrast, combat-type Life Souls seem more reliable.
As the number of Star Vein Slots increased and various skill-type Life Souls emerged, players’ attitudes towards Brain Overclocking fundamentally changed.
Thorny Puppet, Control, Lord, Nightmare, Shadow Jumper—these abilities requiring multifaceted player focus allow players to transform from warriors to command decision-makers, which is the core reason for the surge of interest in Brain Overclocking.
Currently, even average players consider embedding the Brain Overclocking Life Soul.
It is foreseeable that in the future, with version changes, Brain Overclocking will continue to enhance in strength, encouraging more players to choose to integrate it.
Two version bottom-tiered: Brain Overclocking, Extraction.
In current versions, both have climbed to the forefront of the forum Life Soul strength rankings.
Especially the Extracting Life Soul, viewed as True God-level T0 in the Life Soul niche by new players in this round of recruitment.
Even the consistently top popular Energy Absorption cannot rival the Extracting Life Soul.
Many new players straightforwardly opt for a "Monster Stream" single Extraction Life Soul mode, enhancing their damage against Plant Monsters.
However, this popularity is limited to the new player groups in the Senluo Forest Region.
For veteran players, the Extracting Life Soul has too many limitations, unable to cater to various scenarios.
Unless one binds themselves to the Senluo Forest Region for life, never to leave.
Most players, however, set their sights on the Emperor’s Tomb Mountain battlefield, where even a Level 100 Extracting Life Soul is no match for a standard combat-type Life Soul in terms of damage.
After reviewing the Life Soul information, Qi Sheng shifted his focus.
Besides the two newly contained Life Souls, the weapon system is also a priority for Qi Sheng’s recent concerns.
The introduction of the weapon system mainly serves to diversify player development.
The Player Corps lacks the full-system troop types of the Black Tide; the core abilities all derive from Life Soul traits.
The number of contained Life Souls is only 54, lagging significantly behind the Black Tide System in comprehensive development.
For instance, battlefield enhancement-type abilities in the player system are very scarce.
There is only Blood Burning, a single-target enhancement Life Soul.
No one knows when another enhancement-type Life Soul will be contained.
Hence, the development of the Star Vein System is fraught with uncertainty due to the presence of contained Life Souls, prone to being skewed.
