Chapter 93
Hmm... hmmm... HMMMMM...
ARGH! I don’t know! Why’re there no guidelines here!? Specifically, why’re Identification not working on this Message Window?
Alright, deep breaths, let’s take it from the top.
I got to start up the Core. That’s good.
The three Magic Stones got used alongside the Core, and I can create the Dungeon just as I wish. That’s also according to the plan.
Then, I got the option between several different attributes, Dungeon types, and Monster Lines. What the heck!?
The Kigal-Note completely forgot to mention that aspect. Rather, who was it that wrote that page in the book? Now that I think about it, despite there being several books regarding Dungeons in the library of the Adventurers’ Union, there’s close to no detailed explanation. The Kigal-Note is actually better than the whole library combined on that subject.
No, instead of who "did" wrote those books, I should consider who "could" write them. Besides the info that outsiders already know about, who would know anything about making Dungeons? The answer: Dungeon Masters.
And why would Dungeon Masters try to increase the number of Dungeons? That’s still a question to be answered. I got an idea, but there’s still no real solution...
Not that whatever the other Dungeon Masters are plotting have anything with me at the moment. Except for the fact that this choice may become even more important for my future than I first expected.
Alright, enough fantasizing. Time to get to work. Can’t have the others waiting forever.
