Breaking the System by Over-Leveling the Luck Stat

Chapter 12: Fatemancer



[Tiss] "Myriad Stinger!"

[Wade?] "Stick Strike!"

Tiss points both of her fists forward at the STRING THEORY and the magical crossbows appear on the back of her hands. She fires a rapid volley of small magic arrows at the monster. At the same time, I equip my trusty stick and smack the orb in its head. My stick bounces off, but it looks like I confirmed just a single point of damage with the help of a critical hit. Go me!

The STRING THEORY writhes in pain as the onslaught of magic arrows riddles body. The monster screams out, creating a pulse of pressure around it. Both Tiss and I are stunned, ending her attack and dropping us both to our knees. It seemed like we were in trouble, but I watch as the STRING THEORY starts to become pixelated and break apart piece by piece. Those pieces glitch out a few times before finally disappearing. Ten seconds later, the monster is gone and two shining orbs remain, which float softly to the ground.

<Enemy defeated>

<11000 EXP gained>

Excuse, the fuck, me?

<Level increased: Lv3 -> 15>

<Jobs unlocked in the System>

[Tiss] "Well I got a good amount of EXP from that thing. But why did it seem weaker than the one we saw before?"

I’m still stunned from the amount of EXP I suddenly gained. Is it because I contributed damage in the fight?

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