Chapter 57: Bartforth Men(4)
What is known about dungeons in this world?
For some, they are mysterious places filled with treasures from ancient, long-lost civilizations. For others, they're an opportunity to achieve fame—conquering even a single dungeon can make you a star, someone the entire kingdom talks about.
But there are those for whom dungeons represent something entirely different: a threat, nests of monsters that periodically launch raids. Hundreds of powerful creatures attack nearby villages and towns, leaving behind destruction and death.
At the same time, the world is home to ordinary monsters, unconnected to dungeons. However, the difference between them is stark. Monsters from dungeons have neither blood nor internal organs. After their deaths, no bodies remain—only special crystals highly valued on the market and worth a fortune.
Despite their material value, dungeon monsters bring more harm than good. Their raids wreak havoc, and for this reason, the kingdom places great emphasis on supporting adventurers. They are the main shield against the growing population of dungeon-born creatures.
To keep adventurers, especially noble groups, under control, overseers are often appointed. These individuals track the number and types of monsters killed, ensuring tasks are completed properly.
Nevertheless, most venture into dungeons not to fight threats but for treasures or the thrill of danger. For some, it's a matter of honor and respect for the kingdom's founders, as adventuring has long become part of the culture in the nation of Holford.
But our heroes... They didn't come here for wealth, fame, or duty. You could say they were simply looking for fun and a way to take a break from their daily routine.
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