Chapter 1013 - 438: Immense Wealth_2
The moment Lin Wu pulled out the mosaic, the entire server boiled over, before they all started to criticize Lin Wu for breaking his word—how could you pull it out and not drink? Some girls were perplexed, wondering how one could draw a side profile curve.
Everyone was drinking hot beverages and eating barbecued meat as Dawn then announced the scoring rules.
The first rule: Each survival time is X, for example, if you survive 10 days in one go, then it’s points multiplied by 1. Survive 100 days, it’s points multiplied by 2, survive a full year for a 2.5 multiplier, and two full years for a 3x multiplier. Survival time indeed has a bonus, but the rate is not high. Shameless Dawn emphasized survival bonuses before the game began, truly deserving of condemnation.
The second rule: Death results in point deduction. Each death deducts 20% of your total points, a punishment far beyond anyone’s imagination.
These two rules seemed off, but upon analysis, both were correct. The death penalty is self-explanatory, being able to resurrect is already a form of cheating. To prevent mere survival, the time bonus did not increase exponentially; the longer you survive, the lower the reward. Without the death penalty, the best way to gain points would be to die every hundred days.
Following that are 99 other descriptions affecting points, mainly of the following types.
Bonus category.
Base points: Members of small to medium bases, like the mountaintop base, get a 3% increase in point acquisition, while medium to large bases like Sawmill get a 5% bonus, container bases and commercial street large bases get a 7% bonus. For bases under a command system, Commanders get 1% of all base members’ points, and each Deputy Commander gets 0.5% of all regular members’ points.
Hearing this, Lin Wu immediately kicked over Stone’s chair, with Little Knife delivering a kick from the side, and then everyone joined in.
Base defense points: Assume a zombie is worth 1 point. In a one-star siege, killing a zombie earns 1 point. A two-star siege is two points, a three-star siege is four points, Four-Star Siege is eight points, and a five-star siege is sixteen points, and so on.
