Novel info
Project Seraphina [LitRPG, Magitech, GL]

Author:
SeraphinaMAlternative names:
Project Seraphina [LitRPG, Magitech, GL]Genre:
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OngoingProject Seraphina [LitRPG, Magitech, GL]
In the dying moments of their universe, a team of researchers launched the artificial lifeform Seraphina into the interplanar void, hoping to spare other universes their fate.
Eighteen years later, as most of Earth is coming to grips with the calamitous arrival of a mysterious System, a young woman begins having vague impressions of her life in that now-dead universe. The reborn Seraphina doesn't remember much, but one thought keeps forcing itself to the forefront of her mind: the System is sapient and purposeful.
Unfortunately, she has no idea what the System wants.
Now she's in a race against time. Granted new powers as [Planetouched Mechanist] by the System itself, Seraphina needs to learn how to blend magic and technology, awaken her sealed memories, and above all else, figure out the System's purpose.
If only she could be sure that her meddling will save her new home and not doom it.
Daily Updates @ 6:05 AM Central Time (UTC-6, UTC-5 during Daylight Savings) until further notice.
What to expect:
Project Seraphina will gradually shift from an urban fantasy setting to a sci-fi one over the course of the story.
Two best friends (and maybe more) taking on the System-Integrated World! [Note: There will be sapphic/girls love/yuri romance beginning in volume 2. There will be a tiny amount of optional R-18 content, as in 1-2 chapters per volume, which can be skipped.]
Chapter List
- 1.Prologue: Death of a Universe
- 1.1 Initialization
- 1.2 The First Afternoon
- 1.3 It’s Always Rats, Isn’t It?
- 1.4 Time For Class
- 1.5 A Dungeon In The Basement
- 1.6 Except When It’s Spiders
- 1.7 Weapon Crafting I
- 1.8 Hell in the Morning
- 1.9 Chloe’s Mother
- 1.10 Supply Run
- 1.11 Principles of Ethertech I
- 1.12 Principles of Ethertech II
- 1.13 Weapon Crafting II
- 1.14 Enter the Dungeon
- 1.15 The Spoils of Adventure
- 1.16 Systemic Change
- 1.17: A Changing World
- 1.18 The New Earth
- 1.19 To The Tower!
- 1.20 The First Ascent I
- 1.21 The First Ascent II
- 1.22 The First Ascent III
- 1.23 The First Ascent IV
- 1.24 Battle on the Outskirts
- 1.25 The Long Arm of the Law
- 1.26 Night on the Riverfront
- 1.27 No Rest for the Weary
- 1.28 Notifications, Decisions, and More
- 1.29 Return Downtown
- 1.30 Adventuring Party
- 1.31 Into the Wilds
- 1.32 The Forest Beyond
- 1.33 After-Action Report
- 1.34 Damned, Dirty Apes
- 1.35 Recovery
- 1.36 Return to Town
- 1.37 The Sweetness of Civilization
- 1.38 Back to School
- 1.39 Principles of Ethertech III
- 1.40 Principles of Ethertech IV
- 1.41 Back to the Dungeon
- 1.42 Descent into Darkness
- 1.43 Battle with Guardian Armosi
- 1.44 Lunch & Loot
- 1.45 South County Dungeon, Second Descent I
- 1.46 South County Dungeon, Second Descent II
- 1.47 South County Dungeon, Second Descent III
- 1.48 South County Dungeon, Second Descent IV
- 1.49 South County Dungeon, Second Descent V
