Chapter 84. Blood Cave Garden
Blood Cave Garden, situated within the ominous depths of the Crimson Blood Cave, is a relic of profound significance brought to the sect by the top elders a few decades ago. Nestled near the base of the mountain, this garden is not just a physical space but a potent nexus of mystical energy and ancient cultivation secrets.
The Crimson Blood Cave itself is a place of both dread and awe. Emitting a distinctive blood aura, this cave has the unique property of tempering the bodies of mortals, enhancing their physical strength and resilience. The air inside the cave is thick with this aura, which seeps into the skin, bones, and marrow of those who venture within. Over time, the blood aura stimulates rapid physiological changes, fortifying the body and accelerating the cultivation process. This transformative power is what makes the Crimson Blood Cave an invaluable asset to the sect.
Within the cave anyone can see plants and vines growing across them . These plants have adapted to the cave’s unique environment, thriving in the presence of the blood aura. They exhibit unusual properties, each imbued with the essence of the cave. Some plants possess medicinal qualities, capable of healing severe injuries and replenishing qi, while others have more aggressive characteristics, used in crafting potent elixirs and weapon coatings.
The fauna within the Blood Cave Garden is equally remarkable. Various beasts and insects, some unique to the cave, roam and flutter about. These creatures have similarly adapted to the blood aura, resulting in species with enhanced strength, speed, and sometimes even rudimentary intelligence. The symbiotic relationship between the flora and fauna in the cave creates a delicate yet powerful ecosystem, each component playing a crucial role in the overall balance.
Recognizing the immense value of the Blood Cave Garden, the sect has instituted a structured regimen to harness its benefits for training its young members. Children, under the watchful eye of a seasoned disciple, are sent into the cave regularly. These expeditions serve multiple purposes: they provide the children with firsthand exposure to the cave’s tempering effects, teach them about the potent plants and creatures within, and instil a sense of discipline and survival skills crucial for their development as cultivators.
The disciple who accompanies the children is tasked with ensuring their safety, guiding their cultivation practices, and imparting knowledge about the cave’s unique properties. This mentoring process is critical, as the blood aura can be as dangerous as it is beneficial. Mismanagement or overexposure can lead to severe consequences, including physical damage or qi deviation. Therefore, the disciple’s role is both protective and educational, balancing the children’s exposure to ensure maximum benefit with minimal risk.
Everyone needs a small charm to stay in the Blood Cave for an hour. A person will get ten talismans per visit. These charms are intricately crafted by the sect’s elders, inscribed with runes that channel protective energy to shield the wearer from the overwhelming effects of the blood aura.
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Tyler arrived at the entrance of the Blood Cave Garden, where a few disciples were gathered, discussing something important. Tyler was anxious inside; he had heard that Silvia was missing. He remembered that someone had targeted Silvia before. Since she became an official disciple, he thought there would be no problem. But it seemed Tyler had underestimated the situation.
"Due to a certain incident, the Blood Cave Garden is closed for a few days. Please come later," a female disciple said.
"My sister went missing inside," Tyler said.
