Connie’s Status as of the end of Volume 3
[Name: Connie Aldman
Race: Dungeon Core
Dungeon: Cave of Absolution
Level: 18, 17
DP: 828/840
Health: 10 / 0 (10)
Stamina: 35 / 0 (35)
Mana: 943/936 (943)
Class: Heroic Summoner
Title: Bane of Armies
Achievements: A Crafty Foe, Punching Bag, Too Easy, Never Stood a Chance, Cleared, Soloed, Outclassed, Professional Amateur, A Walk in the Park, Two Heads are Better Than One, Monster Craftsmanship, It's a Trap, Dungeon Ingenuity, Two Birds With One Stone, Sitting Ducks, Try it Again, First Kill, Outleveled Not Outmatched, Magic, From the Dead, Too Close for Comfort, A Slow Death, Effective, Double Kill, Infighting, One of a Kind, A Different Color, Defective, Indistinguishable Species, Wrong Place Wrong Time, Mindless, Catch This, Elite, Prime Specimen, Achievement Chain, No You Don't, Put up a Fight, A Nudge in the Right Direction, Thief, Sowing Discord, Stay Down, Spoils, Miser, Giving Back, Investments, Strong Start, From the Beginning, Two for One, Magically Enhanced, Runt, Useless Ability, Wasted Aspect, Friendly Fire, Klutz, Every Shape and Size, A Full Recovery, Extinction, Dragon's Hoard, Generous, A Useful Skill, Up Close and Personal, Punching Up, Monster General, Right Back at You, No Survivors, Dangerous, Deathtrap, Unsteady Terrain, Forceful Eviction, Combat Ready, Deadly Terrain, Optimal Customization, Power of Customization, Master of Monster Customization, Broken Bonds, Dragon Tamer (Dungeon), Dragon Tamer (Class), Glass Houses, Wildfire, Burn, Asphyxiation, Discord, Chemist, Toxic, Exsanguination, Kill Zone, Mass Grave, Deadly Alchemy, Fast Growth, A Common Foe, Deadly, Raid, Transcendent Species, Great Raid, Generalist, Grand Raid, Delayed Bonus, Triple Digits, Crafting Accident, Alchemical Mishap, A New Generation, Experimental Alchemy, Tyrant, Leader, Natural Versatility, Natural Instincts, Natural Talent, Natural Leader, Subordinate Trading, First Familiar, Exterminated, A Useless Skill, Experience Farming, Symbiotic, Bugged, Aspect Infused, Advanced Utility, Spell Modification, Ability Creation, Rarity Disparity, A Rare Death, Custom Limits, Naturally Meaningless, One Monster Army, Agricultural Endeavors, Puppet Master, First Subordinate (Obsolete), Advanced Crafting, Cognitive Micromanagement, Mediator of Souls, Overlord, Quality Craftsmanship, Advanced Authority, Peerless Assassination, Level Restricted, Outpaced Growth, Regional Lord Slayer, Interesting Conclusion
Stats: FORT 0 (2), VIT 0, STR 0 (3), END 0 (7), SOUL 96 (103), MIND 16, WILL 32 (33), COM 16 (18), DEX 0 (3), AGI 0 (8)
Skills: None
Abilities: (Unique) Heroic Adaptability, Bond Familiar, Contact Administrator, Familiar Casting, Monstrous Communion, Protection of the Fairy Queen
Spells: Empower Bond
Bonds: Pact Magic (Available), Fairy Council (Pact), Adraugon (Pact), Fabian Dahlia (Pact), Fabian Dahlia (Soul Bond), Familiar Bonds (1 Available), Prism (Familiar), Noctis (Familiar), Sean (Pact), Loot (Familiar)
Focus: Monster Upgrades
Primary Monster Type: Unattuned
Secondary Monster Type: N/A
Specialization: Monster Customization
Traits: Enhanced Environments, Aspect Extraction, Extra Monster Varieties
Perks: Elixir of Minor Strength, Magical Mushrooms, Shadow Caster, Forest, Overcharged Velocity Transference, Vampiric Vines, Dragon of Greed, Bog, Alchemical Garden, Great Caverns Passage, Shade Lurker, Lizard Man, Mushroom Manipulation, Unseen Shadow ;), Crystal Muncher, Great Caverns Deep Passage, Undead Theater
Available Monsters: Trenti, Shadow Viper, Horned Draco, Bloodthorn Vines, Plated Gator, Crystal Puffer, Lizard Man, Dark Crow, Stonepecker, Mimicry Ghoul, Mandrake, Crystal Muncher, Arctodus Cub
Available Traps: Falling Rock Trap, Rolling Boulder Trap
Available Equipment: Branch, Carved Staff, Iron Dagger, Clothes (Condensed), Iron Sword, Iron Axe, Torch, Armor (Condensed), Jewelry (Condensed),
Available Items: Potions (Condensed), Wood Building Blocks (Condensed), Abustine Copper Coin, Cauldron, Potion Base, Fine Page, Light Magic Infused Water, Playing Cards (Condensed), Ink, Quill, Charcoal, Crude Copper Ingot, Crude Iron Ingot
Available Environments: Forest, Bog, Fire, Wind Currents, Alchemical Garden, Great Caverns Passage, Bitterwart, Migraine Fungus, Decaying Water Moss, Bewitching Petunia, Great Caverns Deep Passage
Available Aspects: Necrotic Venom, Velocity Transference, Stunning String, Flame Gel Excretion, Record Memory, Extra Appendages, Disease Carrier, Memory Eater, Inflict Memory, Phase
Awakened Monsters: Vie and Pee, Adraugon, Sir Archibald II, Stein]
[Class: Heroic Summoner
Description: A magical class that specializes in contracting with and controlling monsters. This is a Heroic variant of the Summoner class with additional capabilities.
Effect: You will receive either the Ethereal Summon or Bond Familiar ability. Additionally, every time you level up, you will receive +2 to SOUL, +1 to MIND, +2 to WILL, +1 to COM, and +4 unassigned stat points.]
[Ability: (Unique) Heroic Adaptability
Description: You are undaunted, and your resolve is unwavering. You can adapt to any situation, and you benefit from an accelerated learning speed.
Effect: Your willpower is reinforced with Heroic power, and your skill growth rate is increased by +50%.]
[Ability: Bond Familiar
Description: You can form a bond with a monster, gaining the ability to summon and command it.
Effect: You can form a bond with a willing monster. This bond allows for limited telepathic communication between it and yourself, and the bond compels the monster to follow your orders. The range of this telepathy is dependent on your (WILL). If the monster dies, you can resummon it at a variable mana cost based on its power after a time that is depends on its tier and level. You receive all experience your bonded monster gains but cannot use itself due to level restrictions. Your bonded monster's level is limited to half of your own +1 for every 10 points you have in (SOUL) x the level's tier. It has a minimum level of 1 and can never exceed your own level. Also, upon its death, it looses twenty percent of its total experience. Additionally, you can shape its growth as it gains levels and evolves. A bond with a familiar can be severed at any time so long as the familiar is alive, but a new bond can not be formed for a duration depending on the familiar's level afterword. You can form an additional bond with a monster every 5 levels, but for each additional monster you bind as a familiar, the maximum level of all bound familiars is reduced by 5.]
[Ability: Contact Administrator
Description: If you are reading this, rejoice! You have been deemed worth our time. Do not abuse this power. Understand that it can be taken away just as easily as it was bestowed upon you. So can your life.
Effect: When you use this ability, you will be prompted to select a System Administrator. Select your benefactor and attach a message. They will get back to you at their earliest convenience, or they won't. We are busy and not to be bothered with trivial matters after all.]
[Ability: Familiar Casting
Description: You can cast spells through your familiar.
Effect: For an added mana cost of +10%, you can channel your spells through your bound familiars, using them as an origin point for your magic. The costs of spells that target your familiars directly are unaffected. This ability can only be used so long as they are within range.]
[Ability: Monstrous Communion
Description: You can communicate with monsters.
Effect: The intent behind the vocalizations and mannerisms of monsters are translated by the System for you. Your words and mannerisms are also translated to be understandable by monsters.]
[Ability: Protection of the Fairy Queen
Description: You have been deemed important. The fairies will not oppose you, so do not oppose them.
Effect: Unless this ability is directly revoked, you benefit from the Fairy Queen's protection. No fairy can do you harm, nor can you do harm to a fairy. Respect her legacy, and ensure her sacrifice was not in vain.]
[Spell: Empower Bond
Description: You empower your bonded familiar.
Effect: You empower a familiar's stat of your choice. For as long as you keep this spell active, it is increased by +10%. It costs one mana per second for every five empowered stat points.]
[Title: Summoned Hero
Description: You are an otherworldly hero summoned to aid the world of Reflia.
Effects: While this title is equipped, the holder benefits from a +20% to all experience gains. Upon receiving this title, its holder also receives fluency in the Reflian language, a Heroic class, a unique Heroic ability that suits them, and a Heroic mana signature.]
[Title: Lord of Chaos
Description: You have eared 50 achievements within a single day.
Effects: While this title is equipped, the holder benefits from a +40% bonus to all experience gained from achievements and an additional experience reward equal to its holder's level x 100 every time an achievement is gained.]
[Title: Bane of Armies
Description: A raid composed of 100 individuals has died within your Dungeon.
Effects: While this title is equipped, the holder's mana regeneration rate is increased by +100%.]
[Title: Boundless Power
Description: An individual a full rank above you has died in your Dungeon.
Effects: While this title is equipped, the holder's monsters benefit from +10% to all stats. Upon receiving this title, the holder may be offered better traits. Additionally, the experience reward for the kill has been doubled.]
[Experience to next (Dungeon) level: 3,114,999 / 324,000
Level up?
Yes / No]
[Experience to next (Class) level: 11,347 / 28,900]
