Chapter 1622: Overbearing
Li Yao arrived at the forefront of the support legion, and in the distance, the sounds of battle shook the heavens. Clearly, a guild or team had taken on the task here and was now engaged in fierce combat against the suddenly appearing undead army.
Unlike the wandering zombies, this was the regular army of the undead. The standard Goblin Eaters were paired with the meat-grinding Hate Legion, while the air force comprised ten thousand elite Gargoyles.
Gargoyles are the standard air force of the Undead Legion. They are products of alchemy, created by the undead who possess vast resources, turning Gargoyles into an army, making them an undeniably powerful air force.
In the sky, ten thousand Gargoyles battled against tens of thousands of mixed air forces. Calling them a mixed air force was appropriate since, at this stage of the game, having air troops was very rare.
Only a few super guilds could field organized forces of the same type. For current players, the mainstream in aerial combat was a motley mix of different units.
In truth, having even random air forces was fortunate—smaller guilds didn’t even have any air forces at all.
Though mixed, their numbers were undeniable. Even though the Gargoyles were elite, it still took them considerable time to break through tens of thousands of these air forces.
The key battle, however, was on the ground. Originally, despite the undead army’s elite status, the land forces had lost some momentum following the cooling of the earlier war mode craze. Players were no longer blindly expanding their legions.
Instead, they began adopting precision troop plans. When conditions allowed, armies began prioritizing quality over quantity.
This time, the task wasn’t assigned to just one team. Multiple factions had come together, and upon witnessing the formidable might of the opposing force, their armies had managed to contend against the undead army.
