MMORPG: Divine Mech Hunter

Chapter 1621: Blocking the Way



The undead here aren’t too challenging for the players at this stage. Thanks to Madman’s insights, leveling up has become much less of an issue.

Moreover, after this much time, with missions and training in various regions, who hasn’t encountered a bit of their own serendipity? Acquiring decent troops isn’t exactly difficult.

Of course, this applies to the players involved in war-mode gameplay.

The intelligence of the undead in *King’s Mark* is very low, driven purely by instinct, with most serving as the lowest tier of cannon fodder.

After probing their strength, the players assessed the undead’s capabilities and began taking on tasks that matched their own abilities.

That said, missions aren’t entirely straightforward. When you accept a task, completion isn’t just about clearing the objective, as there’s also a time limit; exceeding the limit results in a loss of military merit points.

It’s not that Withered Sun Legion is heartless, but their primary mission involves heading to Daisom, which is far away. They can’t afford to linger here endlessly.

Therefore, while you can accept difficult missions, failure to complete them within the stipulated time means the main force will send a cleanup crew to handle the situation without delaying the march. As for the teams that failed the assignment, not only will they lose merit points, but they’ll also lose priority for future high-value missions.

Understanding these rules, the players acted within their means, making steady progress along the way.

Starfire’s main force was following a steady, unhurried march. The Withered Sun Legion’s logistical advantage was evident: all their mounts were uniform Corrosive War Bears.

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