Yugioh Card Summoner

CH.757 Empire Flower Planting, round 3, part 2



You already know what is going on. Too many new cards, not enough time. So let's just get to the third of the four rewards.

Super Starter: Space-Time Showdown; Space-Time Showdown Power-Up Pack; Yu-Gi-Oh! ZEXAL Manga Promotional Cards; 2014 Mega-Tin Mega Pack; Yu-Gi-Oh! Championship Series 2014 Prize Card; Legendary Collection 5D's; Legendary Collection 5D's Mega Pack

And going through the new cards, starting with Space-Time Showdown.

Aether, the Empowering Dragon returns a card to hand when Pendulum summoned.

Arnis, the Empowered Warrior is a battle floater that summons Spellcasters.

Blue Dragon Summoner adds a Dragon, Warrior or Spellcaster normal monster to your hand when it goes from the field to the GY.

Golden Dragon Summoner can tribute a monster to return a monster on the field to the hand.

Green Turtle Summoner has a flip effect to target and destroy a monster.

Hydrotortoise, the Empowered Warrior has a flip effect to target and destroy a spell or trap.

Red Sparrow Summoner is a battle floater for Warriors.

Terratiger, the Empowered Warrior specials a level 4 or lower Normal monster from the hand when normal summoned.

Ventdra, the Empowered Warrior can attack directly, and when it goes to the GY, you can add a Dragon, Warrior or Spellcaster normal monster from the GY to hand.

White Tiger Summoner specials level 4 or lower Normal monster from your hand on normal summon. And all monsters you control gain 100 attack and defense. HUGE!

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Stargazer Magician, when a scale, prevents Spell use when a Pendulum monster attacks. And as a monster, it allows you to special summon a monster when a monster is returned to your hand.

Timegazer Magician when a scale, prevents Trap use when a Pendulum monster attacks. And as a monster, it prevents Pen Scale destruction, but only the first destruction.

Sorcerous Spell Wall makes all monsters you control gain 300 attack during your turn only. And all monsters you control gain 300 defense during your opponent's turn only.

Supply Squad lets you draw a card if a monster you control is destroyed.

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The power-up pack had 1 new card. Odd-Eyes Dragon. It has a Flame Wingman style burn effect, but only for half the attack of the destroyed monster.

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Yu-Gi-Oh! ZEXAL Manga Promotional Cards had 3 new cards.

Gagaga Head can be normal summoned without tribute if your opponent controls a monster and you have no monsters, but it becomes level 4. But that is good because when normal summoned, you can target 2 Gagagas, except Head, in your GY and special summon them. But you cannot special summon, except Xyz summon using Gagaga monsters for the rest of the turn. And when this thing is used as an Xyz material for an Xyz summon, draw 1 card.

Number 52: Diamond Crab King can become a 3k attacker.

And Number 72: Shogi Rook destroys both a face up monster and a set spell or trap at the same time.

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The Championship Prize Card was naturally only one card. Ascension Sky Dragon. I sadly never owned the championship version of it back on Earth, only the reprint. But it is a really cool dragon. Kind of a baby Slifer in a way.

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Legendary Collection 5D’s came with 5 cards. 3 of which are from LC05 and 2 from the Mega pack.

Fenrir the Nordic Wolf and Jormungardr the Nordic Serpent are a stupid combo that I don’t like. I don’t want to give my opponent a 3k and a 4k monster just for 3k burn.

Stardust Flash just specials a Stardust from the GY.

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Mono Synchron is just bad. It can only use Warrior or Machine monsters as materials with it, and they are treated as level 1. I guess it makes summoning Formula easier in some decks, but come on.

Steam Synchron just lets you Synchro during your opponent’s turn.

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And that is it for reward 3. One more to go.

Geargia Rampage Structure Deck; Noble Knights of the Round Table Box Set; Noble Knights of the Round Table Power-Up Pack; Astral Pack Six; HERO Strike Structure Deck; Premium Gold: Return of the Bling; Demo Deck 2015; Saber Force Starter Deck; Dark Legion Starter Deck

Geargia Rampage had 3 new cards.

Geargiano Mk-III, when special summoned, allows you to special a Geargia from hand or GY, but its effects are negated and you can only summon Geargia monsters for the rest of the turn.

Geargiattacker has a Flip effect to destroy spells and traps, and can flip itself back face down.

Geargiauger adds a level 4 Earth Machine to hand on normal summon.

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Noble Knights of the Round Table Box also had 3 new cards.

Noble Knight Bedwyr foolish a Noble Arms Equip Spell on summon. And you can also move around equips with it.

Merlin can tribute itself to special a Noble Knight from the deck, and then can banish itself to let you immediately Synchro or Xyz summon a Noble Knight.

Last Chapter of the Noble Knights specials a Noble Knight from the GY and equips a Noble Arms from the GY to it. Quite a nice card.

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Astral Pack Six had … 3 vanillas.

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HERO Strike Structure Deck had 8 cards.

Elemental HERO Shadow Mist, when special summoned, adds a ‘Change’ Quick-Play Spell to your hand. Add if sent to the GY, you can add a Hero from deck to hand.

Form Change returns a HERO Fusion to the extra deck and summons a Masked HERO with the same level, treating it as a fusion summon.

Mask Charge adds 1 HERO monster and 1 Change Quick-Play Spell from GY to hand.

Mask Change II summons Masked HERO with the same attribute but higher level as a monster you tributed to activate it.

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Now the Masked HEROs.

Well, Contrast HERO Chaos isn’t one. It negates effects.

Masked HERO Dark Law banishes everything sent to your opponent’s GY. And if your opponent searches for something, you get to banish a card from their hand.

Masked HERO Divine Wind cannot be destroyed by battle. Your opponent can attack with only 1 monster during each Battle Phase. And when it destroys something by battle, you draw a card.

Masked HERO Koga gains 500 for each monster your opponent controls and can banish a HERO from the GY to lower the attack of an opposing monster by the banished HERO’s attack.

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Premium Gold: Return of the Bling is next. And like the last Premium Gold, it has a ton of stuff. 21 cards to be exact.

Absolute King Back Jack is gimmicky and not even all that great.

Ghost Charon, the Underworld Boatman banishes itself from the field and a Fusion from the GY to summon a Dragon Synchro whose level is equal to the banished monsters levels.

Isolde, Belle of the Underworld specials itself if you control Tristan, Knight of the Underworld. And it can change the level of itself and 1 other zombie to anything between 5 and 8.

Junk Giant specials itself if your opponent controls a high level monster. A synchro done using it cannot be negated or responded to.

Mystical Beast of Serket banishes monsters it destroys and gains 500 attack when it does.

Peropero Cerperus, if you take damage, banish it, from the GY, to destroy a card.

Rose Lover banishes itself from the GY to special a Plant from hand.

Rose Paladin can be discarded to search for a level 7 or higher Plant. And if it destroys a monster by battle, you can tribute it to Special Summon a Plant monster from your hand or Deck in defense.

Santa Claws is a Kaiju.

Tristan, Knight of the Underworld, when normal summoned, returns a Zombie from the GY to hand. And if you control another Zombie, it gains 300 attack.

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Blackwing - Kris the Crack of Dawn specials itself if you control a Blackwing.

Blackwing - Pinaki the Waxing Moon, during the end phase, if it is in the GY and was sent there this turn, searches for a Blackwing.

Blackwing - Nothung the Starlight burns for 800 on summon, but the important effect is the additional normal summon it gives you.

Blackwing Tamer - Obsidian Hawk Joe specials level 5 or higher Winged Beasts from your GY. And it can redirect attacks and effects that target it.

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Masked HERO Anki can attack directly, but does halved damage. And when it destroys a monster by battle, add "Change" Quick-Play Spell from deck to hand.

Dragocytos Corrupted Nethersoul Dragon can attack twice, and during your standby, it can halve the attack of an opposing monster and burn the equal to the attack it lost.

Number 14: Greedy Sarameya turns burn damage back on the opponent, and when it destroys a monster by battle, detach a unit and it kills all monsters with the same or less attack as the destroyed monster.

Number 21: Frozen Lady Justice can also be summoned using a Rank 5, but you have to detach a material from the Rank 5. It gains 1k for each material it has, and you can detach a material to destroy all defense position monsters your opponent controls.

Parallel Twister is bad. You have to send a spell/trap to the GY to pop a card.

Temple of the Kings is nice. You can activate 1 trap the turn it is set, which is good. As is ditching Mystical Beast of Serket to summon something from pretty much anywhere.

Stardust Re-Spark negates a direct attack that would kill you, then lets you draw a card and special summon a Stardust monster from extra deck or GY.

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Saber Force Starter Deck only had Odd-Eyes Saber Dragon. It can special itself by tributing a light monster and sending an Odd-Eyes from hand, field or deck to the GY. And if it destroys a monster by battle, you get to pop another monster.

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Dark Legion Starter Deck had D/D/D Dragon King Pendragon. You can special it by tributing a Dragon and a Fiend in the hand. And once per turn, you can discard 1 to destroy a spell or trap, and this monster also gains 500 attack for the turn.

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But that is it. No more new cards for today.

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