Players Invade Cyberpunk

Chapter 51 - 15 Crying? Crying also counts as time oh_2



"Alright, load all four bodies onto the car, and let’s head back."

"Haha! I’ve got another [Driver LV1] skill~~"

...

After the players claimed their 500 euros and returned the guns to Lin Miao before logging off, he began evaluating the spoils.

This operation’s loot was indeed abundant.

To enhance the game feel, Lin Miao divided the equipment system into six levels. White and gray are mostly old and used knock-offs, newly released mainstream goods are white-green, custom or special gear is blue-purple, and only items with commemorative value reach orange or red.

The grading is easy to understand. Even guns have variations in precision and bullet power due to issues like usage period, rifling wear, manufacturing discrepancies causing sealing problems, and bullet load issues. Big company gear is definitely superior to those second-hand goods from the black market, and custom gear surpasses mainstream goods.

Cybernetic implants have even more obvious grading because their model and price differences significantly affect power and effectiveness, resulting in a wider disparity than firearms.

Take the same Sianweistan, for example, the physical acceleration varies between 20%-80%. Just now, Jensen used the trashiest one, which was quite taxing, and no one knows when he might turn into a cyberpsycho.

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