Chapter 57: Metacraft Cybernetics (4)
Metacraft Cybernetics (4)
As we entered the second research building, a chilling cold could be felt. Although only the orange emergency guidance lights were on in the dark interior, there was so much light pouring out from the lights mounted on the soldiers' shoulders that visibility wasn't restricted.
Thick shadows stretched out from the drums marked with biohazard signs, forklifts, and pallets stacked with boxes. I was skimming through the data we had secured from the computer on the second floor of the hall earlier. Thanks to that, I learned about two technologies being developed at this research facility.
The first was a VR training system. It allowed soldiers to repeatedly experience real combat scenarios without the costs, injuries, or risks of death associated with actual training. Could there be a proposal more exciting for generals than this?
That was what was being researched here. Although VR training itself was a technology already realized abroad, few countries possessed it, and those that did strictly guarded the technology, so self-development was mandatory.
Moreover, what was being researched here was a more advanced version that added sensory simulation to the VR training. The fact that its core technology was initially developed for use in VR pornography is awkward, to say the least.
[The VR simulation being developed here isn't just for infantry combat; it also includes various equipment operations as part of a comprehensive training program.]
Artemis commented as she skimmed through the data.
[There are many obstacles to overcome, but the development records show steady progress. If the research had continued normally, it could have been commercialized within five years. They might have been able to mass-produce experienced elite soldiers.]
