Monsters Are Coming

Chapter 1646 - 417: Triple Heavenly Calamity, Using the Enemy as Pieces_3



"Left wing press forward, focus fire on the marked area at coordinates (17412, 23829) in three seconds."

"Right wing Assassin Team, infiltrate and focus fire to eliminate the unit I marked."

"Healing group, watch the bloodline of the front row, Blood Burning, Strong Shield... do not let the amplification break, Taotie Group, drink potions to pull the front row bloodline..."

In the channels, commanders of all levels, upon receiving the Divine King’s orders, further refine and issue these instructions to their respective warbands.

The massive army, under their dispatching, operates like a precisely efficient war machine, the offensive is relentless, cooperation flawless.

This is all earned through the day-by-day grinding in the Emperor Tomb Mountain Range, with invaluable experience traded for countless deaths and solitary confinement in the Little Black House.

In usual melee at the village entrance, it’s barely noticeable, but placed on an external battlefield, the organization and destructive power displayed is akin to a divine punishment descending.

Though the battlefield is extremely chaotic, energy fluctuates, roars shaking the heavens.

Yet the United Battle Group where Divine King resides, retains an unwavering formation as if rooted in stone.

Every player within the battle group knows their position clearly, understands where they should appear at what moment.

Throughout the engagement, there is no confusion, no hesitation, nor is there any fighting on their own.

There is only absolute execution of orders and absolute trust in comrades.

This tacit understanding has even become a battlefield instinct for the United Battle Group.

Meanwhile, assassin players move stealthily on the battlefield like fatal phantoms, specifically targeting civilization warriors with strong output capabilities.

Pet Flow players control a diverse army of battle pets, forming violent beast tides to perform flank encirclement in coordination with the main forces.

The United Battle Group showcases strong military proficiency in warfare.

Refined over years by Evil Boss, they now transform into a conquering force.

With an overwhelming momentum, they launch a sweeping forward towards the core of the Land of Burial Fire.

This troop personally led by Divine King, has members that are all elite one-in-a-hundred within the player faction.

Their average combined Life Soul Level reaches as high as 134.6.

With the blessing of the strongest "One Hundred Thousand People Battle Formation," the fused temporary battle array dharma form’s combat power can briefly surge to 389.

This strength, though cannot rival a Demigod, is enough to stand atop the current player faction’s peak.

Meanwhile, other top-tier united guilds, also fighting bloodily in the Emperor Tomb Mountain Range, though slightly inferior in average level and peak battle formation strength compared to the Divine King-led United Battle Group, are by no means weak.

Their average level commonly maintains above 120, and in the process of continuously expanding, average combat power can maintain over 110.

The strongest battle formations released similarly can give rise to terrifying combat power around level 300.

These powerful guilds standing atop hundreds of millions of players jointly form the sharpest spear tip of the player faction.

Even though Monument Abyss Clan has a Demigod in reserve, the average combat power of civilization warriors are merely 120+, entirely within the realm of battle.

These guilds and the Divine King-led United Battle Group alike, with the most ferocious stance, heavily smash into the army of Monument Abyss Clan.

As the player alliance crushes forward with an iron-willed momentum, the Evil Spirit Army controlled by Earth Thought Evil Spirit also shows its most terrifying side on the main battle line.

The thick black fog rolls violently and takes shape like a living entity.

At the forefront, a fearless wall constructed by Catastrophe type Evil Spirit arises dramatically.

Huge Evil Spirits march with earth-shaking steps, resembling moving mountains, forming a wall with the most overpowering posture.

Shattering the defense line composed of Civilization Heroic Remains all along.

Deep within the black fog, countless output-type Evil Spirits are rapidly spawned.

The first to emerge from the fog are the surge system assassin soldiers, their forms indistinct like phantoms.

Turning into shadows of death, their speed reaching the extreme, charging amidst the catastrophe-type soldiers.

This type of close combat extreme output-type soldiers, Earth Thought Evil Spirit never dared to deploy lightly at the Emperor Tomb Mountain Range.

Being killed by players meant the Black Tide Energy was utterly depleted, with no recovery cycle.

But here, they have no concerns.

The generated Evil Spirit Warriors, no matter how many times shattered by Civilization Heroic Remains under Monument Abyss Clan’s control.

The Black Tide Energy burst upon collapse will swiftly be recovered and devoured by the surging black fog at the rear, then the new Evil Spirit would condense once again from the fog.

As long as the will of Earth Thought Evil Boss remains, this army is nearly unstoppable.

Nurtured by battle, growing stronger with each encounter, is the essence of Black Tide.

Unless in a crushing defeat, Black Tide always maintains the advantage.

Such advantage virtually nonexistent in the Emperor Tomb Mountain Range, yet now bares fierce fangs.

During this period, the twenty-eight Evil Eye members guarding behind the Earth Thought Evil Spirit also are not idle.

Each Evil Spirit showcases their Divine Skills during this period.

Under the net cafe booking mode, alliance members are divided into: interference, control field, dispatching, amplification, and other various domains.

Besides Earth Thought Evil Spirit owning the special "Tide of Suffering" unit.

There are three other Rule System soldiers generated from external rules acquired in Monster World, using them as the core.

They either unleash mental screams to disrupt the control of Monument Abyss Clan, or create illusions to mislead war actions, or enhance the combat power of Evil Spirits in specific zones... becoming one strength in this combat system, weaving an invisible web of death together.

Civilization Heroic Remains under Monument Abyss Clan control, every step is being calculated.

All movements become streams of information within the database.

Behind all these is the fully operating information processing center composed of an Evil Eye as the core and twenty-eight Assistant Eyes.

Every inch of energy fluctuation on the battlefield, every unit’s action trajectory, every minute data of offense and defense, even every unit’s death... are captured realtime by the Perception of 29 Assistant Eyes, analyzed, and integrated into the database.

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