Chapter 848 242: Spirit Breath World, Natural Disaster Rampages
"Sweep the field."
The bowstring was pulled open abruptly, Qi-Blood infused into the arrow, and the health bar instantly dropped by a third.
Thwang!
The arrow shot out swiftly, exploding into 32 blood-colored streaks in the air.
Each streak twisted and wandered like a living creature, drawing a trajectory like a Spirit Snake in the air.
Splurt! Splurt! Splurt!
Sounds of flesh bursting simultaneously echoed from the street over a hundred meters away.
The warrior behind the eastern cover was shot through the wall, the shards of his skull embedded into the building's ruins.
A Spirit Breath Warrior running on the western side exploded a blood hole in his back, the arrow piercing through and pinning into the ground.
A Spirit Breath Warrior with a heavy shield was pierced through, both man and shield, and the arrow continued to pin through three more people behind him.
With just one arrow, he cleared the field.
His vision shifted to other directions, marking targets in the sequence 1234 this time.
He shot an arrow, which wandered around the Spirit Breath Warriors, automatically adjusting its direction, killing over ten Spirit Breath Warriors once again.
When the last Spirit Breath Warrior turned to Ash under the Qi Blood Flames, the archer player stowed away his longbow.
His sight shifted to other directions in the city.
Seeing another Magic Tower rise in the distance, he couldn't help but curse in his heart.
By now, the player natural disaster was continuing its rampage within the city.
Some players had already started cheesy tactics, forming Magic Groups and placing Elemental Magic Towers in various city regions to clean up Spirit Breath Warriors on a large scale.
Many players cursed outrageously in the chat channel, feeling the actions of these Magic players were excessively egregious.
"Darn Magic Group stop, doing this is utterly inhumane, how can Magic Towers be placed arbitrarily here, leaving resources for other players?"
"I'm so mad, just found a group, and the Magic Tower remotely locked on and bombed, didn't even get a hair, what kind of people are these."
"Hahaha, the Magic Tower Stream is just too delightful, quickly harvesting small weaklings in nearby areas."
"Domain Flow is the most detestable, players near them don't have a hair left, all shattered by Elemental Torrent."
...
The area attack capability, other faction players are far inferior to Magic players.
Their actions of placing Magic Towers in city regions simply don't give other players the chance to enjoy killing, maximizing monster-stealing efficiency.
In the meantime, players incessantly recruit teammates in regions, hoping to form natural disaster squads to act together.
Demand-wise, previously popular Close Combat Players have become rejected objects.
In Monster World battlefield, Close Combat and Damage-taking Stream are absolute team cores, only if Close Combat holds their ground can the back row efficiently output damage.
But in Small World instances, enemies are all weaklings.
There's no need for Damage-bearing Stream Players to block damage, only efficient kills can earn more sacrificial power.
Thus, in demand: Magic players (all factions) > Monster Stream players > long-range physical > Support (Blood Burning, Charger) > close combat output > Damage-taking Stream.
Formerly needing double resources, even higher resource quotas, Damage-taking Stream Players, in Small World instances are unprecedentedly neglected.
In the unparalleled mowing mode, Damage-taking Stream in many players' eyes is just a burden splitting the team's rewards.
There's no need for them to charge ahead and bear damage, a round of bombarding by Magic players can easily end the fight, what use are they for.
Unless led by a friendly group, Solo Players simply don't recruit Damage-taking Stream Players.
This leaves many Damage-taking Stream Players breaking defenses.
In Monster World, they've always been the team core.
Never lacking in teams, having to choose before joining, negotiating a suitable rewards ratio.
But unexpectedly entering the Small World instance, instead becoming detestable street mice.
What an insult.
Helplessly, Damage-taking Stream Players can only choose to "gather to be strong," forming mutual aid teams.
The whole team consists solely of Damage-taking Stream, the killing efficiency is admittedly the lowest on the field.
During destructive actions, the most elated are those players who chose the Monster Stream growth path.
They transformed into war machines, wantonly destroying everything within the city.
Such effortless destruction, such pleasure in crushing everything, is hard to experience in Monster World.
But in this Small World, they've finally found their stage.
Facing players rampaging within the city, warriors from Breathing City continue emerging, launching wave after wave of counterattacks.
But in players' eyes, this level of resistance is not even as good as small-scale confrontations in Newbie Village battlefield.
The biological armor made with spiritual materials from Small World output worn by Spirit Breath Warriors is too weak, unable to withstand a single hit.
Giving players a feeling of dealing true damage throughout, sweeping a field with any casual strike.
The only displeasure for players is one thing.
Too many fellow villagers, all competing rivals vying for Hunting resources.
Players descending later, upon finding the city filled with fellow villagers, decisively summon vehicles to leave.
The characteristic of Small World instances is that explorable areas are vast, absolutely no need to stubbornly stick to one location.
Exploring outside, seeking a new city to enjoy solitarily is the most enjoyable mode.
Soon, all sorts of vehicles cut through the air, taking the players away.
At this time, players without vehicles can only stare blankly, or choose to run to leave.
The new instance even attracts numerous newbie players from Senluo Forest Region.
In Monster World, they're the lowest rank chickens, but in Small World, they can easily beat up the natives.
Including players embedded with extracting Life Soul.
The attribute enhancement brought by Life Soul boosts is enough for them to transform into invincible superheroes here, taking down each Spirit Breath Warrior with one punch.
Under players' violent onslaught, all Spirit Breath Warriors within the city are slaughtered.
