Monsters Are Coming

Chapter 633 - 199: Weapon Concepts and Peak Rankings



The exploration scenarios might already be depleted by early descending forces, and the rate of derived resource generation is slow.

It’s also possible to randomly enter a resource-rich spatial scenario, easily acquiring the wealth, treasures, and even extra mission rewards left by the Netherworld Crossing Clan for nurturing new-generation warriors.

Some player squads strike it rich in the dungeon, while others’ income is less than what they’d get from hunting in the Colorful Mist Coast Region, wasting a significant amount of time on exploration.

Compared to other regions.

The Cave World is more interesting due to random scenes, but the returns are highly unstable.

Outside of these four major maps.

The Death Space Dungeon is trending upward in popularity.

Every day, topics about the Death Space spark heated discussions on forums.

Although the time flow speed in Death Space differs from Monster World, the differing flow speed is essentially based on individual perception, not objective time.

The brain extends the sense of time in the illusion, leading to differences from reality.

It’s like a dream, where the brain processes a large amount of information quickly during sleep, causing a disordered sense of time.

The sense of time in dreams often doesn’t match reality; a few minutes of a dream can feel like hours.

The illusion experience constructed by the Lord of Jile is also built by subjective perception.

For livestream viewers, the process of watching doesn’t get affected by external time flow.

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It can be understood that viewers are using the streaming player as a point of immersion, experiencing the illusion together.

The viewers’ perception advances in sync with the streaming player.

Thus, the external time flow doesn’t affect the viewing experience, and there won’t be fast-forwarding in the stream.

Despite the recent heat of the Death Space Dungeon, Qi Sheng hasn’t paid much attention.

After all, the current number of dungeon qualifications released is limited, and significant increases in this area are difficult before the Lord of Jile officially launches open testing.

His focus is on the content of the next version update.

This time, he tasked the Superdimension and Jiuyin with creating a "Weapon System."

Unlike the weapons sold in the mall.

He aims to create a feature weapon that can grow with the player, enhancing weapon strength without limits through methods like enhancement.

Although the Primordial Traits in the Artifact Spirit Valley can be used as weapons, they essentially remain as primordial traits without extra bonuses.

He wants to build a weapon system that allows players to choose the type of weapon they like, not limited to specific primordial weapon models.

The setting will provide players with ample freedom of choice for customization.

This means that weapons of the same model can have different growth pathways.

The specific settings are still under discussion, requiring reference to some weapon settings from the memory of the Four Gods and a combination with the Rule Enlightenment, with no finalized plan yet.

During this period, he also considered the players’ growth speed.

Although the update functions are meant to support player growth and compensate for various shortcomings, players earn sacrificial power at a limited rate.

Especially new players, who don’t have as much sacrificial power to spend on various feature enhancements.

In the future, Qi Sheng tends to introduce a series of functions, allowing players to selectively enhance other features based on the three core foundations of Life Soul cultivation, Star Vein development, and Body Refining upgrades.

For instance, some players might choose not to focus on the growth pet feature, instead investing their remaining sacrificial power in the Weapon System.

Or perhaps not consider the Armed Vehicles function, opting to use multiplayer vehicles with teammates, investing extra sacrificial power into the Cultivation System.

Various features will continue to roll out, and players without sacrificial power for enhancement will select the needed functions to use, selectively compensating for their own shortcomings.

After browsing through the Player Corps’ development information for a while, Qi Sheng’s attention shifted to the Reverse Tide Army.

Recently, another five groups of players, totaling 50 people, have been sent to the Reverse Tide Training Camp for warrior training.

The main reason these five groups of players were selected is due to the Liver Emperor Group’s excellent performance in the early stages, which attracted the Reverse Tide Army’s attention to the Player Clan.

Compared to other gameplay types, the Reverse Tide Training Camp is the most resource-rich area.

Selected trainees don’t even need to spend any sacrificial power to gain massive resource benefits.

Just one training camp session offers directed cultivation resources reaching over 500,000 sacrificial power per trainee.

Only the well-financed Reverse Tide Army has the capacity to play this way.

In fact, the vast majority of Reverse Tide Warriors become cannon fodder on the battlefield after graduation, but the Reverse Tide Army doesn’t reduce their investment in each warrior.

Only the best new generation members from each group can become Reverse Tide Warriors.

A vast logistic group provides various services for the entire War Corps.

Besides the frontline, the training camp receives the largest investment of resources.

The 50 players newly joining the Reverse Tide Training Camp were among the top-ranked power players in other games before coming to Monster World.

From an individual development perspective, Reverse Tide is undoubtedly the strongest growth path at this stage.

Unlimited spirit food supply, personalized battle training, willpower honing, battle formation drills, Rule Divine Seal... even the recently popular Death Space yields can’t compare to the Reverse Tide Army.

Just one War God Seal is a distant dream for ordinary players.

Unlike other gameplay types, there’s an opportunity for everyone.

Including Death Space, although the draw probability is low, players always have a chance to obtain it.

More qualifications will be distributed in the future.

But the selection for the Reverse Tide Army is different, the process is extremely rigorous, and aside from the Liver Emperor Group, which was guaranteed a spot through Duan Xing’s group quota, all other players underwent a series of on-site tests.

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