Chapter 12 - Emblem of Luck
Atlas opened the system interface for emblem design, half-expecting a complex process, but to his surprise, the system made it incredibly intuitive. With just a few verbal commands or simple gestures, it generated templates, patterns, and visual elements that he could edit in real time.
He took his time with it.
He wanted the emblem to capture the essence of gacha, but translating that into a visual concept wasn’t easy. What did chance and randomness look like?
After a few iterations, he found it.
In the center, he placed the silhouette of a die, unmistakably symbolic of luck and chance. Around it, he built a glowing, futuristic portal.
Once satisfied, he tapped the "Complete" button.
Then he moved on to attire design.
Starting with his own, he created a formal Lord’s outfit, streamlined but regal, dark with silver trim, and a long, flowing cape bearing the new emblem on the back. He added tailored variations for workers and soldiers.
When everything was finished, he confirmed the setup.
[Task: Design your Emblem – Complete.]
[Task: Set up the attires for the island’s inhabitants – Complete.]
