The Vastness of Magical Destiny

Chapter 987: Volume 32: Dark Clouds Overhead, - 5: Who Can Compete?



Komer felt for the first time that the power he possessed was exceptionally mighty.

The Rock Corps and Furious Wave Corps, dense and immovable like two square blocks of cast iron, stood steadfast to the right of the Review Platform. Their wild momentum required no pretense to be displayed, and the frosty, solid atmosphere was intense enough to give the wilderness a feeling that frost could be scraped off the air. In the morning’s thin sunshine, their pale blades glimmered with a chilling coldness.

Unmoving as mountains! That was Komer’s demand of them. The lazy yet restless Half-Beastmen, the irascible yet staunch Barbarians, under his iron fist, were like iron ore in a furnace—easily forged into malleable iron. And when the heat dissipated, what was presented to the world were blades ready to draw blood!

The thick, yet simply magic-enhanced leather armor, with a layer of tough cotton tucked inside, not only had an advantage in keeping warmth but was also superior in defense, enough to withstand common arrow attacks without affecting the warriors’ agility. Indeed, the heavy Beastmen Giant Shields and the Iron Spears, which were over three meters, seemed rather light in their hands, while hefty long knives and comparatively nimble Round Shields appeared even more effortless for them.

These were his two iron hammers, capable of blocking any opponent’s slashing and chopping, always ready to strike a painful blow. Their powerful hammering abilities were enough to cause excruciating pain to any armed force. They were truly the unique trump infantries in his hand. Komer was confident that on the Continent, perhaps only the elite infantry of the Beastmen royal Tiger Clan—the Spotted Armor—could possess such formidable strength. In the world of Mortals, there simply was no armed force that could match the power of these two armies.

Perhaps this time it would be the Northern Alliance’s turn to experience the "surprises" these races, whom they labeled as barbaric tribes, would bring to them. Komer believed that the performance of these barbaric tribes would greatly broaden their horizons.

Perhaps only the Knights on the left flank could really contend in spirit with these warriors who came from the remote wilderness forests.

In contrast to the uniformity in attire and momentum of the Half-Beastmen and Barbarian Warriors, the Knights’ dress and decorations were far more exquisite and personalized. The Anti-magic Composite Armor had almost become the standard gear for the Knights of the Three Great Knights, with delicate and beautiful magic symbols and runes covering every iron plate. This not only enhanced the toughness of the armor but more importantly, it granted the Knights an initial capacity to resist magic attacks.

For the Knights, the honor of the family and the glory of knighthood always surpassed everything else. On the helmets, spaulders, breastplates, and even on the horses’ heads, one could see inscriptions and crests that the Knights engraved to highlight the long history of their families. Red shoulder belts, purple scarves, green arm covers, golden-yellow linings, brown leather boots, special branded patterns—Knights sought to demonstrate their distinctiveness through these accessories at all times.

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