Protect Our Clan Leader

Chapter 1602 - 101 Beizhou! Profound Pills Codex



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Starting from the Green Luo Guard in Longzuo County of Da Qian, passing through Non-Frozen Port, and traversing thousands of miles across the southern Non-Freezing Ocean of the North Ice Wasteland, one can reach the Extreme North County in the northern region of Da Zhou.

Compared to other routes, this route is considered the safest way to reach Beizhou. Although one must cross the North Ice Wasteland and encounter scattered ice floes along the way, it avoids the unpredictable risks associated with directly crossing the vast ocean, such as hurricanes, sea beasts, whirlpools, and sea fog.

Though barren and desolate, the North Ice Wasteland still has scattered settlements of humans and barbarians that can provide supplies and serve as economic havens.

The Muzhen Continent, where Beizhou is located, differs greatly from the Marginal Wasteland where Dongqian is situated. Muzhen’s terrain is narrow and long, with a maximum east-west width of only over thirteen thousand miles, but the north-south length stretches nearly a hundred thousand miles. Its area is vast, approximately accounting for over thirty percent of Cold Moon Mainland’s total area.

On Muzhen Continent, there are four human nations divided between the two camps of Immortal and Demon factions, which together have developed over forty counties.

In contrast to the nations of Dongqian, West Jin, and South Qin on Marginal Wasteland, where human development has spanned less than ten thousand years and conflicts between countries are relatively minimal due to ample room for expansion, Muzhen Continent’s record of early development traces back over twenty thousand years, leaving the lands suitable for human habitation and reproduction long occupied. As a result, conflicts and disputes between the four nations are frequent, often leading to wars.

Not to mention the mortal antagonism between countries belonging to the Immortal and Demon camps, even nations within the Immortal Dynasty camp, such as Da Zhou and Great Xia, are rife with disputes both openly and behind the scenes, leading to constant internal frictions and squabbles.

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