The System Arrived Four Years Early, but the Anomaly Is Still a Juvenile
Chapter 98.5
- Rating: Tier 1
- Strength: 131%
- Agility: 124%
- Constitution: 122%
- Spirit: 261%
- “Silent”
- Upon activation, enters a soundless state.
- Consumes 0.5% Spirit per second.
- Can be used simultaneously with other traits.
- Can expend 10%-100% Spirit (scaling with the object’s noise level) to attach spiritual energy to an object, keeping it silent for a duration even if released.
- “Still”
- When the user remains completely motionless, they can manipulate shadows to restrain targets who are also motionless.
- Spirit cost per second varies (10%-100%) based on the target’s rating, quantity, and distance (max range: 10 meters).
- While restraining a target, the user can choose whether to pull them into the “Still” spectral dimension.
- Restraint effects persist even outside the spectral dimension.
- “Invisible”
- Upon activation, the user becomes visually transparent but remains physically tangible.
- Consumes 1% Spirit per second.
- Can be used simultaneously with other traits.
- “Containment”
- The user can infuse spiritual energy into doors, windows, or rooms to seal them with the “Containment” trait.
- As long as the spiritual energy remains (either undispersed by the user or not fully depleted), the sealed area cannot be opened by conventional means, and living beings inside are trapped.
- Note: The user can allocate 1%–??% Spirit—higher infusion reduces the chance of the seal breaking and extends duration.
- “Invisible Spectral Domain (Type I)”
- Upon activation, renders everything within a 10-cubic-meter radius transparent.
- The domain moves with the user.
- Consumes 50% Spirit per second.
- Trait Synergy: Terrain within the domain can be altered.
- Note: Upgrading expands the domain’s range, reduces Spirit cost, and unlocks Type II.
- “Containment Spectral Domain (Type I)”
- Upon activation, creates a space that blocks all signals and spectral energy, trapping living beings inside.
- If centered on the user, the domain moves with them.
- Consumes 50% Spirit per second.
- Trait Synergy: Terrain within the domain can be altered.
- Note: Upgrading expands the domain’s range, reduces Spirit cost, and unlocks Type II.
- Butcher’s Cleaver(Trait: Unbreakable)
- Spectral Gloves(Trait: Unrelenting)
- Spectral Leather Armor(Effect: Bulletproof, Self-Repair)
- Spectral Leather Shoes(Effect: Enhanced Jumping)
- Spectral Stomach(Effect: Swallows targets, rapidly digests them with acid)
- Spectral Protective Suit(Restores 130% Spectral Energy over 10 hours; currently damaged)
- Spectral Eye(Trait: Unseen)
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