Chapter 25
My first problem is that my detection abilities are too weak. I can notice any sneaking bastards easily with [Magic Sight] and [Danger Sense], but the moment they use a hiding-type skill, I'm doomed. To think my worst enemy would be the same type as myself.
I can fix this by getting some skills that specialize in countering hiding skills, but I won't be aiming for those right now. The reason lies in the Rogue class.
Like skills, classes award the owner with something when it reaches a level that's a multiple of 10. The difference is that classes awards skills instead of Skill Points. And one of the skills the Rogue class gives is called [Discovery].
The effects of that skill can be considered the nemesis of my build. It reacts to anything that tries to stay hidden, skill, or no skill. Just how much you can discover is determined by the level of the skill, but even so, it's just what I needed to solve this problem.
So, solution nr.1: train the Rogue class like there's no tomorrow!
The second problem is my lack of power. When faced against the dinos without any threads or plans, I was a sitting duck... or a sitting spider. Looking at it logically, the dino monsters have a racial rank of E while I'm an F+.
I've beaten cookies tougher than me before, but that was when I had a plan, several traps, the element of surprise, and a damn big portion of luck on my side. Another thing to point on is that all my fights were either defensive battles or battles which I started with a trap or some other advantage.
This time, however, I was the one initiating the attack. And I failed miserably. I may be strong against individuals, but place me against a group that works to defend an area, and I'm not worth even a penny.
Therefore, I need firepower. I've only focused on my strong points of traps, webs, and debilitating, but I lack something that literally packs a punch. Therefore, I need to find a way to produce the said punch.
It could be easily done by farming EXP and evolve again, but since my goal is to evolve into the Kur Kigal race, or something similar to it, picking an evolution just for its battle prowess would be like putting the carriage before the horse. If I have no other choice, then I have to do so, but let's not do anything too hasty.
Ugh, I'm beat... Wonder how my HP is holding? Maybe some of my less popular skills got something outta this? Then the whole first-loss deal will be a little more bearable.
