Chapter 371
Games that are popular among streamers are usually popular for two reasons.
One, the game is such a masterpiece and so well-known that just turning it on pulls in viewers automatically.
The other is that the game is ridiculously difficult, terrifying, or absolute trash, causing the player to suffer — which, in turn, is great for attracting more viewers.
And horror games, in particular, often don’t just rely on the in-game atmosphere. They also use external frustrations — unfairness, irrationality — as part of the horror experience.
For example, a game where you’re supposed to shoot zombies, but you can’t move and shoot at the same time.
Or you need special items just to save the game, with a limited number of saves allowed, and you can only save at specific locations.
Or the background is pitch dark, but the only way to make light is by using consumable items — basically forcing you to play in the dark.
This game didn’t have any weapons, so it didn’t meet the first condition.
But it nailed all the other ones.
On top of that, the save points were only located at the start of each chapter. Meaning, if you wanted to save, you had to backtrack all the way to where you started.
And because the game prided itself on being a “maze,” there was no map provided.
Monsters roamed the maze freely, so it wasn’t easy to casually use something like the left-hand or right-hand rule to navigate your way through.
