Chapter 27: Disaster or Miracle
Richard leaned back, stretching his fingers. His eyes were bloodshot, his mind running on caffeine and sheer determination.
"I'm not done with the whole engine yet... I'm just done slaying the final boss. Now, I have to finish the entire game."
Jack sat across from him, still wrapping his head around what he had just witnessed. The Vector Engine AI was a masterpiece—an engine that built games instead of just running them. But Richard wasn't celebrating yet.
Jack whistled. "Dude, you just built an AI that can generate entire worlds, and you're telling me you're 'not done'?"
Richard grinned. "Not even close. The AI is just the foundation. Now, I have to build the tools to control it."
Jack watched as Richard cracked his knuckles and opened a new file in his IDE.
Richard exhaled sharply.
"The visual scripting interface... the node-based system. I need to make it intuitive, easy to use, and stable."
This wasn't just about programming. This was about making game development itself easier.
He created a new class:
🔹 VisualScriptingSystem → The core of the scripting tool.
