Chapter 6 - 006 Adapt to the rules to create rules
While Lin Bai was busy decorating his shop, Crispy Rice and Sticky Rice quietly logged on in a secluded corner.
The two looked at each other and burst out laughing.
"I’ve played games for so many years, and this is the first time I’ve been forced to log off by an NPC. Interesting," Crispy Rice said, shaking his head.
"Ah Lao, what would have happened if we hadn’t logged off then?" Sticky Rice asked.
"We’d be caught and thrown into prison, severely tortured. We’d either be released if innocent or have our characters unjustly deleted..." Crispy Rice was speaking when he suddenly paused. "Are you saying this is a storyline quest?"
"The NPC appeared too suddenly. He didn’t know who we were but suddenly fabricated a story and then quickly turned it on us. Everything is too strange," Sticky Rice said. "He gained nothing from it. You don’t actually believe this was just an NPC trying to prank us, do you?"
Crispy Rice fell silent for a moment, then raised his head. "It certainly is strange."
"The game is truly fucking realistic, huh!" Sticky Rice exclaimed.
"That’s not all," Crispy Rice said. "When that NPC framed me, my mind was filled with anger at the injustice and the immediate urge to flee. I absolutely could not get caught. In that moment, I even forgot I was a player..."
"Isn’t that normal? The game connects to our neural pathways; all our reactions stem from our deepest, most genuine feelings," Sticky Rice said. "Besides, it was like this in previous games too. Police cars in racing games, zombies in shooter games—no player wants to get caught by an NPC. It’s an inherent competitiveness."
"It’s different." Crispy Rice shook his head again. "In past games, were you ever angry about being framed by an NPC?"
