Gamers Are Fierce

Chapter 11 Cash



There’s not much to say about the task log, only two items: "Kill the Human-Faced Cat" and "Kill the Possessing Ghost." I guess I can check accepted tasks here in the future.

In the Shop interface, the only accessible section for now is the shelves, which display a total of twenty items, refreshed daily. It’s just that the prices, well...

"Sith Warrior Force Lightsaber," "Red Skeletal Long Battle Halberd," "Asakusa Twelve-Floor Evil Spirits Retreat Amulet," "Griffon Hippogryph Heavy Chest Armors," "Gauss Pistol," "Minor Alchemist Cane," "Intermediate Restore Potion," "Wired Royal Floating Cannon"...

Out of these twenty items, the cheapest cost 2,000 Game Coins, which was simply beyond the reach of new players.

Li Ang scrutinized the Shop shelves and couldn’t help but draw in a sharp breath.

He wasn’t sighing at the costs, but rather because if these equipment items could be analyzed and researched, they would be of tremendous significance to the state. Just one Sith Lightsaber could provide the state with several technologies, including super batteries, plasma confinement devices, and portable strong magnetic field generators. Furthermore, it could guide the overall direction of national scientific and technological development. The Gauss Pistol and Floating Cannon from the technological side, or the Alchemist’s Cane from the magical side—each could spark unprecedented innovation in human scientific research.

If the state has established an official player team, then they should be running all over the world right now, triggering tasks to earn Game Currency. Li Ang pondered. Moreover, since these equipment pieces appear on the Shop’s shelves, it means players might encounter similar extraordinary items during tasks, or even more significantly, come into contact with, or perhaps even enter, those other worlds...

Li Ang thought for a moment, then shook his head and turned his attention to his inventory, where a simple wooden chest made of old planks and rivets was placed.

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