Chapter 1099 - 1099: Tell Your World_3
Under such a premise, there must be a role to lead and constrain all elves, and that naturally is none other than the Dusk Fairy.
As for the second stage, although the mages were initially stunned upon hearing the hero's demand, the hero steadfastly conveyed his requirement — the Reincarnation Realm.
The final resting place and starting point of the departed, the inevitable destination for all souls, the endpoint where all records and memories vanish.
Given the current magical level of the Kingdom or even the continent, projecting the Reincarnation Realm is an impossible task.
However, the hero, who has gained a deep understanding of the Theater of the Wandering Country, can now barely achieve this projection using the authority of the third seat.
Choosing the Reincarnation Realm as the second array, beyond the hero's personal inclination, also serves as an irreplaceable insurance in functionality.
The Reincarnation Realm is the rightful resting place for all souls, inseparable from the Material Realm, and naturally repels Otherworlds like Hell that seek to capture souls.
Otherwise, those demons and devils would already have found ways to snatch directly from the Reincarnation Realm; why else would they focus on souls yet to fall into reincarnation?
Thus, the local ancestor worship prevalent in many places, the so-called "Ancestor's Blessing" is not just empty talk. Ancestor Spirits possess definite Strength to protect descendants from evil spirits.
By using these two worlds most intertwined with the Material Realm as the base, the probability of stage deviation can be ensured to reduce to its lowest.
However, this is also the limit of current technology. After the stage switches twice, the conceptual boundaries within the venue labeled "world" will become indistinct, with a ninety-nine percent probability of success on the third attempt, but anything beyond will be subject to randomness.
Then everything will rely on the hero's improvisation.
But this does not mean the stage effects will be discounted.
Though the resonance with dimensions is random, one thing is certain, the resonated scenes will not be desolate or unsightly.
The reason is simple, as the saying goes "like attracts like," once the performance begins, the Star Venue will become the magical focal point of the Kingdom. Hence, it will necessarily resonate with areas within Otherworlds where Magic Power is equally heightened.
However, this setting, despite ensuring the stage's minimum standards, is also a source of anxiety for the producers — what if a slew of evil god offspring actually emerges, then how to conclude?
At that time, perhaps all we can rely on is Lady Saintess's fist.
To enhance the visual appeal, the hero has integrated some magical runes from the Theater of the Wandering Country into the array. Although it's not a full replica theater, it can make the scene stunningly beautiful.
The stage construction proceeded smoothly this way.
Finally, winter passed into spring.
As the first flower bloomed on the streets of Holy City in the breeze, that destined day to be inscribed in the annals of history, the day of the century performance arrived.
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[World Resonance (Scheduled Order)]
The first and second stages will receive dual enhancement and bonus, while subsequent stages will undergo deviation value judgment.
The greater the deviation value, the further it departs from the original stage, and the higher the difficulty the hero faces in judgment.
With each world judgment completed, the hero will obtain a resonance gem.
Upon breakthrough to the palace, resonance gems will be consumed to enhance relevant skills and transformations.
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[Special Anchor: World Stage (Please reply here)]
Anchor requirements: Otherworld scene. Possible magic adaptation. Two to three will be selected for stage setup.
