Chapter 14: Embrace the Inferno
Corvin set out from the Obsidian Gate at dawn, crossing the Stormreach Ocean by Synod‑blessed lugger. Beyond the roiling grey waves, the shores of Nefrath rose like a black crown: jagged obsidian peaks scarred by rivers of molten brimstone, while sulfurous fog clung low in the valleys. This was the domain of Archdemon Korvath the Proud. His stronghold, Proudspire Keep was visible as a towering spire of red‑black stone nestled in the highest pass.
The air tasted of ash and iron; wind born embers stirred the coarse grasses that clung to volcanic scree. Scattered nests of leathery eggs lay in shallow craters, each clutch hatching dozens of writhing hatchlings. Impling demons, before they skittered off into the wasteland. Here, demons were born in swarms and tempered by harsh survival. Soldiers bred in lava fields and trained by fire.
Demon Hierarchy was simple:
Impling: Newly hatched demons, mischievous and fragile, learning survival.
Duskling: Hardened hatchlings shaped by brimstone winds, with burgeoning instincts and fledgling elemental magic.
Fiend: Standard infantry of demon hosts, proficient in archery or blade with minor elemental magic.
Emberborne: Seasoned warriors leading squads into battle, their bodies etched with fiery runes and battle scars, mostly adept at magic.
Hellborn: Battle scarred demons with heightened resilience and tactical acumen.
Infernal Warrior: Elite fighters, clad in brimstone armor and versed in AoE elemental attacks and squad leadership.
