Tale of the Red Dragon Without Dragon’s Might

Chapter 166 - 165: The Unpredictability of Fate



Leon cast a slightly puzzled glance at Tassie, quickly catching on, then turned to examine the card the female-faced Sphinx had drawn.

The Impermanence Card was famously renowned—of course, he’d heard of it before.

The precise abilities of the Impermanence Card in this world were unknown; in any case, in the guidebooks, the Impermanence Card was categorized as a Divine Artifact, capable of altering the fate of its wielder. Its immense power and unpredictability gave it the potential to drastically shift the course of a campaign.

"So the reward for conquering this dungeon is drawing a card?" Leon murmured to himself.

"Correct," replied the female-faced Sphinx. "It can change your destiny."

"So, do you want to draw a card?" the Sphinx asked.

Without hesitation, Leon considered for only a moment before shaking his head and refusing decisively. "No, I’m not drawing."

"Why refuse?" Tassie interjected. "Do you even know what the Impermanence Card is?"

"Oh, I know. Precisely because I know, that’s why I’m not drawing." Truth be told, Leon was somewhat tempted to take a chance, but as someone deeply against gambling’s traps, he refrained. His aversion to mobile games—gacha systems in particular—stemmed from this. "My fate is something I choose to control, not the result of cards."

"But what if the destiny you draw is precisely your natural destiny?" Tassie posed a rather philosophical counter. "Although the Impermanence Card claims to alter fate, in reality, any event can change one’s fate, and no one can entirely decide their fate."

"An individual’s fate must indeed rely on their own efforts, but it also has to consider the trajectory of history... that much I understand." Leon smiled faintly. "But don’t you think the Impermanence Card’s traps far outweigh its benefits?"

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