Chapter 123: No Eternal Enemies (3)
<Dark Spirit> was a game I had already cleared up to Episode 4.
It was also a highly ambitious project by the <Gaia Online> production team, and it gained unexpected attention from people.
The game had grown rapidly, considering the VR star from last time.
Aside from a few paid RPGs, it was believed that there was no future for Korean games.
Especially in Korea, where there were no significant games aside from <League of Storm>.
<Dark Spirit> emerged during this time and garnered attention not only in Korea but also worldwide.
The technology was unbelievable for a small to mid-sized game company, coupled with an engaging story.
The addition of realistic combat action led <Dark Spirit> to achieve unimaginable success.
The newly added DLC, <Dark Spirit: Liberator of Souls>, was an extension of that success.
