Chapter 28: Who gives you that right?
Zane refused to kill any player here, and despite the fact that their blood could give him three stat points, he still decided not to. They continued walking away, leaving the ground sprawled with them.
But then, out of nowhere, a player who had woken up sprung up, sword in hand, coming fast. Killing intent seeped out from him as he attacked with full fury.
But Zane stepped to the side and grabbed the sword, and without a single pause, he snapped it in two and stabbed it right into the man’s neck, killing him.
"You should learn to stay down when you are shown mercy. I don’t show it twice," Zane spoke, voice cold.
Blood gargled in the man’s throat, his eyes rolled back as he died right there. Zane let go. The cuts in his hand from grabbing the blade of a sword healed up. He didn’t even bother tasting the blood at all.
He took one step and then heard a voice yelling at him, "You monster!"
He turned around, and it was Lewen standing there. He had watched Zane murder that player. Zane raised an eyebrow; he looked at Lewen in confusion.
"You murdered him without any care at all. How could you be so ruthless? He has a family waiting for him to leave this damn place one day," Lewen yelled.
And only at this moment did Zane realize something. ’The players take the NPCs as just NPCs. They don’t value NPC life. They feel they are simply an expendable part of the game.
But this... this is no longer a game, and the NPCs have life—stories, reasons to live. Lucy, Grey—they both have feelings and genuine stories. Their pain and their joy... but the players take them as nothing but part of the game system.
