Dynasties Online

Chapter 108: Main Quest Completed!



Balance.

A concept many people do not seem to understand when taking part in game design.

An essential thing that is lost over time in many games.

Warhammer’s balance fell as the game got into a vicious cycle of powering everything up stupidly again and again.

So did many other games.

But mine will not.

How will I balance a game where businesses can spend a seemingly endless amount of money to buy their way to power?

Simple.

They will get it from the player base.

As such, no matter how hard they try.

They will only ever have as many resources as they can get themselves or buy from players.

And in doing so and by taking a 5% commission on most, if not all, transactions that exchange in-game and real-life currency.

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