Skill List
Due to popular demand, I made this thread.
This thread will be used to list out and explain some of the skills introduced in the story. This will also be continually updated as the story further progresses
Be Forewarned - Some of the skills listed may not have had their full capabilities/abilities explained within the story. Tread with caution, as some may be considered spoilerish.
Skills are the main proponent of the "System" introduced in "Change: New World". There are no classes, but rather only various skills which people can acquire in order to build their own custom "character". While some may choose to gear their skills towards a specific build or class, there are also others who randomly collect skills and use them with no correlation.
Skills are classified into 5 main rankings. They go from "weakest" to "strongest" as so - Regular - Rare - Legendary - Epic - World Class.
Additionally, there also exists Unique and Magic Rankings.
Unique skills aren't necessarily the strongest but rather they are skills where only 1 can exist at any given time. A Unique Skill can be as strong and OP as World Class Skills or as basic as a Regular Skill (Like Dissect).
Magic Skills are, as it sounds, skills entirely based on magic. The label Magic is usually added to the rest of the rank names (e.i. Regular Magic Skill, Unique Magic Skill). To clarify, There can be skills which require mana that aren't necessarily labeled as a Magic Skill
Hide's Status Window, as of Chapter 33.
| Status Window | |||
| Name | Hide Mayo | ||
| Age | 17 | Race | Human |
| Level | 24 | Gender | Male |
| Titles | Pioneer, Pyschopath | ||
| Health | 100/340(31) | Health Regen. | 0.005 / Sec |
| Mana (unavailable)
| 340(16) | Mana Regen. | 0.01 / Sec |
| Stamina | 24/340(16) | Stamina Regen. | 0.05 / Sec |
| - | |||
| Strength | 45(16) | Agility | 60(16) |
| Vitality | 17(16) | Dexterity | 60(16) |
| Intelligence | 26(16) | Wisdom | 17(16) |
| Leadership | 0(8) | Luck | 0(8) |
| Defense | 0(10) | ||
| - | |||
| Skills | |||
| Equip (Active) Identification (Active) Dissection(Active) Sensory Remapping + (Active)
| |||
| Current Status Effect(s) | n/a | ||
| Unallocated Points | 0 | ||
