Game Making: Start By Healing the Player

Chapter 60



The buzz around ‘Outlast’ seemed to just keep snowballing.

How long would this hype last? It was honestly hard to say, and it depended on how long people enjoyed watching the content of it on video and streaming platforms.

Of course, expecting unending popularity for any game was unrealistic, even more so for a game of the horror genre.

But what we can expect is trend chasing. At this moment, several game developers and designers were reportedly working on horror games similar to ‘Outlast’.

Clearly, they intended to ride the wave of terror sparked by this game. Bonus points if they also adopted the zero combat, run-and-hide mechanics too.

Chen Xu paid them no heed.

For him, this entire venture into horror territory was more of a side quest than a main quest. He only did it to make use of his time-limited bonuses.

From his point of view, he had 2 months to work things out. It wasn’t very much time.

He crossed out large-scaled games and VR games immediately, the capital needed for those were still out of reach.

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