Chapter 65
As Zeth walked back to base from town, sneaking through the forest and doing everything he could to ensure he wasn’t being followed by anyone, he tried to figure out his future plans.
The Inquisitors had made a very loud splash in town, imprisoning so many people like that. And he did not approve of their actions. However, there was little about it that he could immediately do. He certainly wasn’t ready to try and take on their entire group and break everyone out of jail right now—nor was he particularly eager to draw more attention to himself and draw yet more Inquisitors to the area.
And, while they were absolutely in the wrong for taking away so many people’s freedoms like they did, he didn’t necessarily automatically believe that made all of them evil and worthy of death. Overzealous, yes, but he agreed with them on the notion that drastic action should be taken to take out the Blood Mage cabal. So he was cautiously optimistic that they might actually provide some help toward his main goal.
However, he did still know he would eventually have to do something about them. Throwing his friends and family in jail like that—especially Sophie—was absolutely not okay. He hoped they’d be alright having their life disrupted for just a couple days, but if the Inquisitors planned to keep these people held long-term, he would have to do something about it. So, despite not currently feeling like he was strong enough to fight them, Zeth knew he’d have to plan for that eventuality.
Looking through his list of Skills, Zeth searched for anything with offensive capabilities that he could use against them—preferably something that would help him against a large number of powerful opponents.
One Skill he’d mostly overlooked so far because of its high cost was Unholy Strength, which he’d unlocked all the way back at Level two.
[Unholy Strength - Cost: 18 Skill Points
Uses a ritual circle to grant unnatural strength to the caster. Upon completion of the ritual, the natural effects of the caster’s Strength Stat are increased by 60, and Endurance and Dexterity Stats are each increased by 30, plus an additional 2 to each per Rank in this Skill, for 10 minutes.
Strength of sacrifice required: Low
