Magic Murder Cube Marine

Chapter 42: Trouble in Candyland



Something had been bothering Francis since Relativity showed him the blackened mountain Brexis was built on. He couldn't help wondering if it was radioactive or something. So, when everyone was enjoying their cake and congratulating the newlyweds, Francis slipped away to visit Cassi.

The old wizarding tower wasn't far from Brexis. Chuck was too inebriated to give him a ride, so he went alone. It took Francis about an hour to walk there on foot. The trip was uneventful, mostly.

He toasted a few highwaymen and wolves, but didn't meet any real resistance. The mercenaries he fought days prior were nowhere to be seen. The green cloaks were probably too weak to mount another offensive so soon, assuming there was anyone left to pay them.

As he got closer to the tower, Francis began to notice some new decorations. For starters there was a sign for “Cassi’s Confectionary” written in ornate golden script above the door. But what really caught his attention were all the dead bodies. He summoned Relativity and continued towards the tower.

The attackers had been killed in any number of interesting ways. There was a dire wolf stapled to the trunk of a tree by a pair of giant candy canes. Some very dead gnomes lay on the ground, suffocated by facefulls of taffy. And a particularly unfortunate elf was slowly being covered in blue rock candy crystals as Cassi questioned him.

The wizard pointed a wand made of sharpened sugar-glass at the remaining attacker. “Where's the hag that sent you?”

“I'll never tell!” Squealed the elf through rotten teeth. The blue crystals had already made their way up his legs and one of his arms. Soon he would be completely covered.

“Too bad.” Cassi replied as he turned away to greet Francis. “Hello neighbor, why don't we go inside and chat?”

“Sounds good.” Francis followed the wizard inside and accepted a mug of coco. “Trouble with the locals?” he asked.

“Yes, to put it lightly.” Cassi sheathed his wand. “Apparently there is a hag who isn't happy I'm here.”

“Oh? Why not?” Francis helped himself to some marshmallows from a jar. He ate two and put the rest in his coco.

“She says I'm invading her turf.”

“The forest?” Francis asked.

“No, confectionery. Tiffany has a pumpkin spice flavored cottage somewhere in the forest. She's luring kids with candy and fattening them up to eat, you know, basic hag stuff.”

Francis considered this. You couldn't get much more basic than pumpkin spice cottage. “You think we should go pay her a visit?”

“It’s my fight, but I wouldn't say no to some backup.” Cassi let out a sigh. “I thought I wasn't going to have to deal with this crap anymore. But apparently the candy business is the same wherever you go.”

Francis sent a message to Willow about the situation and leaned back in his chair. If the hag was eating kids, that absolutely needed to stop. “What kind of resistance are you expecting?”

“I cleaned out the wolves and gnomes. She might have a few more elves backing her up. Maybe some fae too if we're unlucky.” Cassi’s body language, and the corpses strewn along the front lawn, told Francis all he needed to know about the wizard’s capabilities.

Cassi wasn't frightened, or amped up. Mostly he seemed frustrated. It was obvious that all he wanted was to be left alone. “So, how are we going to play this? Are we going in loud, or do we introduce ourselves first?” Francis asked.

“I’d rather avoid a fight, if possible. Chances are once Tiffany realizes what she's up against she will pack up shop and leave.” Cassi looked out the kitchen window. The elf was using a knife to chip away at the blue crystals imprisoning him. So far he had gotten both arms free and was working on his legs.

“I've got him tagged with a locator spell. Chances are, if we’re patient he will lead us right to her, once he manages to break free.” Cassi finished off his coco and set the mug aside.

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“That's pretty sharp. Where did you learn to do something like that?” Francis asked.

The wizard shrugged. “When I was younger I chased bounties for the AG to pay my way through college. I may have picked up a few things along the way.”

The Marine was familiar with that particular story. He knew plenty of grunts who had joined up to pay for school. Francis had used the GI Bill to get a degree in art appreciation from Texas State University, and so far, nobody had been brave enough to ask him to give it back. His senior thesis on Blue Horse I by Franz Marc, “Horses are cool, want to fight me about it?” would live on in infamy.

The Marine watched the elf outside chip away the last of the blue crystals and limp off toward the forest. “Looks like our guy is on the move. Let's roll.”

***

As they walked through the forest, Francis used Summon Animal Spirit to create a magical spy in the shape of a mouse. The spell didn't say anything about size limiting how fast it could travel, so he figured smaller was better. At the very least, it would be harder to spot.

To his surprise, the mouse that appeared was the size of a house cat. He read over the spell wording again.

Summon Animal Spirit: 10 MP per minute.

Summon a spirit to take the form of a small animal under your control. It cannot interact with or move through objects, creatures, or terrain. The summoned spirit can follow simple instructions but cannot speak and is not intelligent.

You can see, hear, feel, and smell through the senses of the summoned creature instead of your own as long as you are both on the same plane of existence.

A summoned spirit has 10 HP and a Deflect of 2. All summoned spirits can fly, walk, and swim. Summoned spirits can move up to 100 meters per minute.

All checks the summoned spirit tries to make use the stats and skills of the caster.

The summoned spirit can be identified as magical by certain abilities. Creatures will notice the summoned spirit is unnatural if it behaves oddly or does not belong in the area.

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