Chapter 189: B2: C89: Pre-Grimrock Hype
Let’s go! Zarian cheered inwardly.
Four from Morph:
<No Hard Walls (Uncommon): Why is there a wall in your way? Cast this spell and melt it down to something close to water. The weaker and less magical the wall, the easier it is to melt into water. Scales with Mysticism.>
<Water to Slime (Rare): Water is a part of life. Without it, most weaklings would die. So let’s turn water to slime. Why? Why not? Besides, the slime can come with a single unique feature. It can be sticky, slippery, acidic, rubbery, conducive, inflammatory, or whatever depending on if it’s possible. Who knew slime can be so malleable? Scales with Mysticism.>
<Animate The Thing (Epic): Here’s the thing. You know, the thing? Well, this thing is a thing. And it does what things do, which is the usual. But it can be more than just a thing. All you have to do is animate the thing. Once that happens, the thing might do other things. It could do better things if it’s high in quality or super, super big. You can only animate one thing that’s mostly a thing that can’t do many things, and the aura cost is high, but that animated thing will be The Thing. Scales with Wonder.>
<Bad Polymorph (Legendary): If you had gotten a standard grimoire that could use standard spells, this wouldn’t be a bad spell. But you got a weird grimoire, so this polymorph spell will always come out badly. The overall badness depends on the situation and the cosmic laws that dictate a possibility for absolute and catastrophic outcomes. Then again, maybe you want the worst polymorph outcome possible. If that wasn’t bad enough, the aura cost is vast. Scales with Mysticism and Wonder.>
Three from Gator:
<Hell Gator Quake (Epic): With the Dreadnought Hell Gator summoned and in play, use this spell to enhance its next slamming attack and produce a widespread earthquake. The resulting fissures and breaks might even come with hell flames spitting out from below. The aura cost is extremely high. Scales with Wonder.>
<Hell Gator Crush (Epic): After the Hell Gator Quake, use this spell to enhance the Dreadnought Hell Gator’s next grappling move. Make sure to move out of the way, because whatever gets caught in the gator’s crushing hold isn’t likely to survive. The aura cost is extremely high. Scales with Wonder.>
