Chapter 324 - 186: Vehicle Delivery_2
Last time, the boss of Armed Nation sneaked some personal goods in with a batch of common armaments, but he definitely made far more than $20,000 from it.
Anyway, they don’t spend much money on hiring security personnel, signing contracts with PMC companies at around $85 per hour. Hiring scattered teams costs $60 per hour, compensate a few thousand dollars in case of accidents, and if there’s no accident, it’s all profit.
Mercenaries and security staff are literally trading their lives for money. Even the people from Black Water Company, the outstanding mercenaries can only make tens of thousands of dollars a month.
Most mercenaries and security personnel on the battlefield can make $10,000 a month at most, definitely working over 8 hours a day, more than 200 hours a month, which amounts to only $45-60 per hour, constantly under the threat of explosions and bullets grazing their scalps. The key thing is, you might not even be able to receive that money, and what you get is basically a funeral benefit.
Just look at the price of mercenaries recruited by Russia and Ukraine to know that this line of work doesn’t pay well; those who have options would definitely not choose to become mercenaries.
$10,000, that’s really quite a lot.
The second-level page is for heavy weaponry, which only the special star-level Armed Kingdom can access for trade, otherwise it is grayed out and can only be viewed but not traded.
Weapons look more violent, such as armed off-road vehicles modified with tank tracks instead of tires, covered in bulletproof steel plates with spikes and gun barrels all over, bumper cars modified into armed vehicles. The weapons available for modification include the Dune FAV 40mm Grenade Launcher and the 7.62 caliber Gatling.
