Path of Dragons - A LitRPG Apocalypse (BOOK TWO ON KINDLE SEPT. 2)

5-8. Nexus Town



Sadie Song stood stiffly, her back against the wall as she scanned her surroundings. The so-called Nexus Town was not what she had expected, and the people who’d steadily trickled into the settlement were disappointments as well. Many of them were ragged, clearly having been unprepared for the dangers represented by the Trial of Primacy.

“Did they think this would be easy?” she asked, not bothering to glance at the man by her side. Fortunately, she and Dat had taken the possibility of being separated into account during their own preparations, and she’d purchased a pair of items from Argos’ Artificer that would allow them to find one another. The range was only a few hundred miles, but it had proved sufficient to guide her to her companion. Clearly, others had not thought so far ahead.

“I don’t think they knew what to expect,” Dat answered, his voice carrying with it a tone of pity. He’d already seen a few people die, and though it wasn’t the first time, he never took such things well. Neither did Sadie. She keenly felt every innocent death. Even the ones who died due to their own stupidity earned her compassion. Yet, she hid it much better, mostly behind a mask of learned frigidity.

Dat had led a group of forty back to the Nexus Town, and many of those followers had immediately gone to the Branch at the center of the settlement, going home the moment they were given the opportunity. It had been less than a week, and already, hundreds had done the same.

For her part, Sadie had arrived amidst a group of non-humans who had no interest in her help. So, she’d set off across the jungle alone, braving the dangers without the benefit of anyone to watch her back. More importantly, she’d had no one to slow her down, so she’d made good time as she had searched for the Nexus Town.

Finding the right path had been the most difficult part of the journey, but fortunately, she had Path of the Faithful to guide her.

Path of the Faithful

Increase non-combat movement speed by 5%. Also, provides direction in times of need.

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