A Dungeon’s Survival

Other Important Monster Statuses as of the end of Volume 3



[Lizard Man

Level: 1

Cost: 24 DP

Health: 40 (70)

Stamina: 60 (90)

Mana: 90 (150)

Stats: FORT 8 (14), VIT 8 (15), STR 12 (19), END 12 (18), SOUL 9 (15), MIND 11 (17), WILL 8 (14), COM 10 (16), DEX 12 (19), AGI 12 (18)

Skills: None

Abilities: None

Description: A simple humanoid reptilian. Unlike its forefather, it has been condemned to the fate of a simple monster as retribution for his crimes. How the mighty have fallen.

Upgrades: Professional Amateur (+1 to every stat), A Walk in the Park (+5% to DEX and WILL), Too Close for Comfort (+1 to every stat), Deathtrap (+1% to every stat), Forceful Eviction (+1 to STR), Toxic (+1 to VIT), Kill Zone (+1 to every stat), Mass Grave (+1 to every stat), Raid (+1 to every stat), Great Raid (+1 to every stat), Generalist (+1% to every stat), Grand Raid (+1% to every stat), Regional Lord Slayer (+1% to every stat)]

[Pooled Experience: 0]

* * *

[Lizard Man (Farmer) (Rose)

Stats: FORT 5 (11), VIT 8 (15), STR 12 (19), END 15 (21), SOUL 15 (21), MIND 11 (17), WILL 8 (14), COM 10 (16), DEX 21 (28), AGI 27 (34)

Skills: Herbalism, Gardening, Alchemy]

[Skill: Herbalism

Level: 8

Description: This skill reflects your understanding of various plants and affects your ability to tend to and harvest them effectively.]

[Skill: Gardening

Level: 6

Description: This skill facilitates the cultivation, care, and growth of various plants and fungi.]

[Skill: Alchemy

Level: 4

Description: This skill allows you to take advantage of the natural properties of reagents and combine them to create a variety of effects.]

[Experience to next level: 0 / 100]

* * *

[Lizard Man (Woodworker)

Stats: FORT 8 (14), VIT 8 (15), STR 21 (28), END 15 (21), SOUL 15 (21), MIND 11 (17), WILL 8 (14), COM 10 (16), DEX 18 (25), AGI 18 (24)

Skills: Woodworking]

[Skill: Woodworking

Level: 6

Description: This skill allows you to efficiently carve wood with precision.]

[Experience to next level: 0 / 100]

* * *

[Lizard Man (Leatherworker)

Stats: FORT 5 (11), VIT 8 (15), STR 18 (25), END 15 (21), SOUL 15 (21), MIND 11 (17), WILL 8 (14), COM 10 (16), DEX 21 (28), AGI 21 (27)

Skills: Leatherworking, Calligraphy]

[Skill: Leatherworking

Level: 6

Description: This skill allows you to efficiently tan and work leather.]

[Skill: Calligraphy

Level: 2

Description: This skill affects your ability to write quickly and legibly.]

[Experience to next level: 0 / 100]

* * *

[Lizard Man (Blacksmith)

Stats: FORT 14 (20), VIT 8 (15), STR 27 (35), END 15 (21), SOUL 15 (21), MIND 11 (17), WILL 8 (14), COM 10 (16), DEX 9 (15), AGI 15 (21)

Skills: Blacksmithing]

[Skill: Blacksmithing

Level: 5

Description: This skill allows you to efficiently tend a forge and work metal.]

[Experience to next level: 0 / 100]

* * *

[Trenti (Unbound) (x1)

Level: 1

Health: 35

Stamina: 60

Mana: 50

Stats: FORT 7, VIT 12, STR 5, END 12, SOUL 5, MIND 8, WILL 5, COM 8, DEX 6, AGI 8

Skills: Throwing

Abilities: Bark Skin

Spells: Spore Wave

Description: A small goblinoid monster that is something between a plant, animal, and fungus. Weak but crafty, they enjoy playing pranks on members of the mortal races.]

[Skill: Throwing

Level: 4

Description: This skill affects your accuracy when throwing things.]

[Ability: Bark Skin

Description: Your skin is hardened like that of tree bark.

Effect: You benefit from 10% reduced physical damage, but you are more susceptible to fire.]

[Spell: Spore Wave

Cost: 20 MP

Description: You release a blast of mushroom spores that latch onto living things.

Effect: You release a wave of magical mushroom spores in a 5 foot cone. They latch onto whatever they hit, and deal a base magic damage of 1 + 0.2 x (SOUL) for 5 + 0.1 x (WILL) seconds to organic beings.]

* * *

[Trenti (Unbound) (x1)

Level: 2

Stats: FORT 8, VIT 12, STR 5, END 13, SOUL 5, MIND 9, WILL 5, COM 9, DEX 6, AGI 9, TBD (3)]

* * *

[Trenti (Unbound) (x12)

Level: 5

Stats: FORT 7, VIT 16, STR 5, END 16, SOUL 5, MIND 12, WILL 5, COM 12, DEX 6, AGI 12, TBD 12]

[Ability: Bark Skin

Description: Your skin is hardened like that of tree bark.

Effect: You benefit from 20% reduced physical damage, but you are more susceptible to fire.]

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