A Dungeon’s Survival

Sir Archibald II’s Status as of the end of Volume 1



[Sir Archibald II (Awakened)

Level: 6

Cost: 15 DP

Anima: 315 (410)

Stamina: 115 (150)

Stats: FORT 7 (14), VIT 17 (24), STR 5 (12), END 23 (30), SOUL 28 (34), MIND 37 (44), WILL 7 (13), COM 17 (24), DEX 6 (12), AGI 13 (19)

Skills: Alchemy, Spell Casting

Abilities: Bark Skin, Spectral Form, Abstract Intelligence, Regrowth

Spells: Spore Wave

Description: A monster that, to some degree, is different from the rest of it's species. A small goblinoid monster that is something between a plant, animal, and fungus. Weak but crafty, they enjoy playing pranks on members of the mortal races.

Upgrades: Never Stood a Chance (+1 to FORT, END, and COM), Professional Amateur (+1 to every stat), A Walk in the Park (+5% to DEX and WILL), Magical Mushrooms (Spore Wave), Magic (+1 to SOUL), Too Close for Comfort (+1 to every stat), Outleveled Not Outmatched (+10% experience gain), From the Dead (Spectral Form), Mindless (Abstract Intelligence), Magical Enhancement (Alchemy), Deathtrap (+1% to every stat), Forceful Eviction (+1 to STR), Toxic (+1 to VIT), Kill Zone (+1 to every stat), Mass Grave (+1 to every stat), Raid (+1 to every stat), Great Raid (+1 to every stat), Generalist (+1% to every stat), Grand Raid (+1% to every stat)]

[Skill: Alchemy

Level: 1

Description: This skill allows you to take advantage of the natural properties of reagents and combine them to create a variety of effects.]

[Skill: Spell Casting

Level: 1

Description: This skill affects the speed at which you can cast spells and your efficiency when doing so.]

[Ability: Bark Skin

Description: Your skin is hardened like that of tree bark.

Effect: You benefit from 10% reduced physical damage, but you are more susceptible to fire.]

[Ability: Spectral Form

Description: Your existence lies somewhere between the physical and incorporeal.

Effect: You no longer have health or mana. Instead, you have anima. Anima functions as both health and mana and is equal to your (FORT) x 5 + (SOUL) x 10.]

[Ability: Abstract Intelligence

Description: Your intelligence is separate from your physical form.

Effect: Your ability to think and your MIND are not dependent on anything biological.]

[Ability: Regrowth

Description: You heal at an accelerated rate.

Effect: You regain 1% of your maximum health per minute.]

[Spell: Spore Wave

Cost: 20 MP

Description: You release a blast of mushroom spores that latch onto living things.

Effect: You release a wave of magical mushroom spores in a 5 foot cone. They latch onto whatever they hit, and deal a base magic damage of 1 + 0.2 x (SOUL) for 5 + 0.1 x (WILL) seconds to organic beings.]

[Experience to next level: 0 / 3,600]

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