Arrival in an isekai

Chapter 6: Plans and Preparations. +18



You guide Enri and Lisara through the ornate doorway of their new mansion, its polished wooden frame inscribed with subtle protective runes. As the door closes behind you, the girls stand in awe of the entrance hall, marble flooring that would bankrupt a noble, tapestries depicting scenic vistas from across realms, and a crystal chandelier that casts prismatic light throughout the space.

"Leave your clothes here," you command casually. "They'll be stored as mementos later."

The girls exchange nervous glances before Lisara, ever dutiful to her oath, begins unlacing her simple village dress. Enri hesitates, her cheeks flushing crimson.

"M-my lord," she stammers, "here in the entryway?"

"The mansion recognizes only you two as residents," you explain, your gaze openly appreciative as Lisara's dress pools around her ankles. "No one else can enter without permission."

Enri reluctantly follows suit, her farm-strong physique now fully revealed beneath the magical lighting. You gesture toward the hallway beyond.

"Explore. I'll explain as we go."

You lead them through a series of increasingly impressive chambers, a dining hall with self-setting tableware, bedrooms where the temperature adjusts to the occupant's preference, bathing chambers with endless hot water, and a library filled with basic texts for their education. Throughout the tour, your eyes never leave their naked forms, causing both to walk with a mixture of embarrassment and growing awareness of their bodies.

"The mansion will clean itself," you explain as they marvel at a kitchen where utensils float in readiness. "Food will appear twice daily. The windows can be transparent or opaque at your command, simply touch the glass and state your preference."

When their exploration slows near the bedroom wing, you gesture to the separate chambers. "Choose your rooms. Leave your bags here."

Lisara selects a room with eastern exposure, while Enri lingers at the threshold of the room across the hall. You turn to Enri with a knowing smile.

"You may join us or watch," you offer. "The choice is yours."

Enri's eyes widen as you take Lisara's hand, leading her into her chosen bedroom. The carpenter's daughter follows without resistance, her breathing already quickening as you guide her to the plush bed. Her inexperience shows in every nervous movement, but she yields eagerly when you press her onto the silken sheets.

Enri remains in the doorway, transfixed as you begin trailing kisses down Lisara's neck. The chestnut-haired girl gasps when your hands find her breasts, back arching involuntarily. Your touch is deliberate, bringing her repeatedly to the edge of pleasure before retreating, leaving her over an hour later trembling with unfulfilled desire.

"Not yet," you whisper against her ear when she begins to whimper. "No sleeping until we've finished our business."

You lead both girls to an adjoining chamber where wardrobes stand ready. Opening the first, you reveal garments of quality far beyond anything available in the frontier village, silk shifts, comfortable leggings, and undergarments of materials so fine they feel weightless.

"Dress," you command. "Something fitting but comfortable."

Once clothed in their new attire, Lisara in a deep blue dress that accentuates her slender form, Enri in practical riding clothes that nonetheless reveal more of her figure than her village garb ever did, you lead them outside once more.

The afternoon sun bathes the clearing in golden light as you check for unwanted observers. Finding none, you reach into the dimensional space of your inventory and unceremoniously drop a blood-covered corpse onto the grass before Lisara.

Her scream pierces the tranquil forest as she recognizes her father's broken form. She falls to her knees beside him, hands hovering over his wounds without touching, her new dress already staining in the blood-soaked grass.

"Papa?" she whispers, voice breaking. "Papa, no..."

Before her grief can fully form, you cast Shallow Grave. The corpse sinks partially into the earth as spectral energies flow around it. Moments later, you follow with Restoration, accelerating the natural process of the first spell. The ground trembles slightly as Yorick Sturum's chest suddenly expands with a desperate intake of breath. His eyes snap open, darting about in confusion before focusing on his daughter's tear-streaked face.

"Lisara?" he croaks. "What... happened?"

You step back, allowing father and daughter their reunion. Lisara throws herself into his arms, sobbing uncontrollably as you turn away to address Enri. From your inventory, you produce an ornate horn intricately carved with goblin runes.

"This is the Horn of the Goblin General," you explain quietly. "Blow it, and you'll summon goblin warriors who will recognize you as their leader."

Enri takes the horn with trembling hands. "But why would they follow me?"

"Because the horn's magic allows it," you explain. "But to unlock its true potential, you must become a leader worthy of command. That's your task while at the school, learn to lead, not just these goblins, but eventually this village."

Enri raises the horn to her lips and blows, breath held, heart pounding with imagined power. She blew. “Prrp.” A feeble fart of a note fluttered out, like a gassy mouse being startled. She blinked. Nothing happened. “Was that it?” she muttered, ears burning. Within moments, the treeline rustles as ten goblin warriors emerge, each bearing weapons and light armor superior to what typical goblins might possess. The goblins emerged from the treeline in tight formation, ten figures clad in well-maintained armor, weapons gleaming faintly in the light. They moved with purpose, boots falling in unison, as though drilled for war.

One stepped forward, slightly taller, bearing a short sword and a dented bronze pauldron on his left shoulder. He knelt, fist to chest.

“General,” he said, his voice low and steady. “We are your vanguard, ten blades sworn to your banner.”

Behind him, the other nine goblins dropped to one knee in perfect unison.

“Reporting for duty, ma’am!” they intoned together. “Ten strong! Ready to fight and die for you!

Enri stands frozen, clearly overwhelmed by this sudden responsibility. You leave her to make her introductions while returning to Lisara and her father, who now sits upright, color returning to his previously death-pale features.

"Mr. Sturum," you address him formally. "Your daughter has chosen to serve me. Now you face a choice of your own."

The carpenter looks between you and his daughter, comprehension dawning slowly. "What...choices?"

"Option one," you begin, your voice businesslike, "I restore your youth to sixteen years and compel you to establish a new life elsewhere, with all your possessions and substantial wealth."

You allow this to sink in before continuing.

"Option two, I require someone to pose as an arrogant, wealthy noble in the Baharuth Empire. Not being nobility yourself, you'd be perfect with the right preparation. Afterward, you'd receive potions to restore twenty years of youth and keep your new identity."

Yorick Sturum looks at his daughter, then back to you, the impossible reality of his resurrection still etching confusion across his weathered features.

"What have you done to my Lisara?" he asks quietly.

"Papa," Lisara interjects, squeezing his hand. "I chose this. To avenge you... though now..." She trails off, overwhelmed by the impossibility of explaining their new circumstances.

"Your choice, Mr. Sturum," you prompt, "but choose quickly. We have much to accomplish today."

You wave your hand casually, casting Cleanse on both Yorick and Lisara. The blood and grime coating the resurrected carpenter vanishes instantly, leaving him looking disheveled but clean in his worn clothes.

Yorick Sturum stands unsteadily, one hand still clutching his daughter's, his weathered face contemplative. "This... scheme in the Empire. What exactly would I need to do?"

"Papa," Lisara whispers, squeezing his hand. "Are you considering it?"

Yorick opens his mouth to respond when you notice the subtle calculation in his eyes. Before he can begin negotiating, you produce a small bag of holding from your inventory and pass it to him. The weight of gold within causes his eyes to widen as he peers inside.

"I assure you, Mr. Sturum," you say smoothly, "those in my employ are both well equipped and very well compensated."

The carpenter hefts the bag, feeling its impossible weight. Gold coins glint within, more wealth than his lifetime of craftsmanship could ever hope to amass.

"Option two," he says firmly, looking up from the bag. "I'll play your noble."

You nod, then close your eyes briefly as you establish a mental connection with both the dungeon consciousness and Jibril simultaneously. The sensation is like diving into two pools of consciousness at once, feeling their unique signatures merge with your thoughts.

Greetings, Creator, the dungeon's voice resonates in your mind, vast and attentive.

My lord, comes Jibril's melodious thought-voice, how may I assist you?

You outline your plan for the Baharuth Empire in detail, mentally projecting images of the key players. "Earl Sturum will flaunt his newfound wealth," you explain. "Information brokers will spread rumors generously, drawing the attention of the Eeb Rile Furt family. They're nobles deeply in debt, desperate to maintain appearances. They have a daughter named Arche, a talented magic caster, whom they'll likely offer to our fictional Earl."

You continue elaborating, describing how you'll replace the two younger Furt sisters with doppelgangers, bringing the real children to safety at the mansion in Carne Village. "Lisara will supervise them temporarily, ensure they attend the new school."

Jibril's mental presence radiates approval. A beautifully intricate plan, my lord. The emotional manipulation is particularly elegant.

The dungeon can provide the necessary doppelgangers, the dungeon consciousness confirms. And suitable attire and documentation for 'Earl Sturum's' new identity.

"Have Albedo begin preparations," you command. "And assemble a team to meet Mr. Sturum in E-Rantel. Someone who can teach him proper noble etiquette quickly."

It shall be done, both mental voices confirm before you sever the connections.

You turn back to Yorick, who has been watching you with a mixture of awe and apprehension. "You'll be transported to E-Rantel momentarily. My associates will meet you there and begin your transformation into Earl Sturum."

"I understand," he replies, his voice steadier than before. He turns to his daughter, embracing her tightly. "Lisara, I..."

"It's alright, Papa," she murmurs against his shoulder. "We're both serving now. And we're both alive."

After their farewell, you open a shimmering portal with a casual wave of your hand. "Step through. They're expecting you."

Yorick straightens his shoulders, clutching the bag of gold, and walks through the portal with surprising dignity for a man who was dead mere hours ago.

As the portal closes behind him, you turn to Lisara, who stands watching the space where her father vanished. Her eyes glisten with unshed tears. You wrap your arms around her gently, pulling her against you.

"Was my surprise too much?" you ask softly, one hand stroking her chestnut hair.

She shakes her head against your chest. "No, my lord. I-I never thought I'd see him again. To have him back, even if he's far away... it's more than I could have hoped for."

You tilt her chin up with one finger and press your lips to hers in a gentle kiss. She responds hesitantly at first, then with growing passion, her body pressing against yours as though seeking anchor in a world suddenly transformed beyond recognition.

Nearby, Enri stands awkwardly with her goblin troop, uncertain whether to watch or look away as her new master comforts her friend with increasing intimacy.

You take Lisara's hand gently, then gesture for Enri to follow as you walk back toward the mansion. Enri glances uncertainly at her goblin troops, who remain standing at attention.

"Come," you tell her with an indulgent smile. "Your soldiers will await your return."

Jugem, the goblin captain, thumps his chest in salute. "We shall secure the perimeter, General. Call when needed."

Enri follows obediently as you lead both women through the ornate doorway of their new home. The magical mansion hums with subtle power as you guide them to Lisara's chosen bedroom. Sunlight streams through enchanted windows that adjust their transparency to create perfect ambient lighting.

"Remove your clothes," you command once the door closes behind you. "Slowly. For me."

Lisara moves first, her fingers trembling slightly as she unlaces the bodice of her new blue dress. Her eyes never leave yours as the garment slides from her shoulders, pooling at her feet. Beside her, Enri hesitates momentarily before reaching for the ties of her riding clothes.

"Like this?" Enri asks softly as she pulls her tunic over her head, revealing the simple bindings beneath.

"Perfect," you murmur, your gaze appreciative as both women gradually disrobe before you.

When they stand naked, you gesture them closer. "Now undress me."

They approach with reverent caution, Lisara reaching for your collar while Enri kneels to remove your footwear. Their inexperienced fingers fumble occasionally with the unfamiliar fastenings of your attire, but you remain patient, enjoying their nervousness and growing anticipation.

As they work, your hands explore freely, caressing Lisara's breasts as she struggles to maintain focus on unbuttoning your shirt, cupping Enri's face against your thigh while she loosens your belt. Each touch elicits small gasps and trembles that betray their innocence.

Once disrobed, you guide both women to the bed. Lisara's chestnut hair fans across silken pillows as Enri watches wide-eyed from beside her. Your lips trace patterns down Lisara's neck, across her collarbones, lingering at each sensitive point until her breathing grows ragged. Beside you, Enri's chest rises and falls more rapidly as she observes the intimacy unfolding.

Your hands and mouth work in practiced harmony, building pleasure methodically through each caress and kiss. You take your time, drawing both women to the precipice of pleasure repeatedly before withdrawing, leaving them trembling and desperate.

When Lisara's hips begin to rise involuntarily against your touch, you position yourself above her and meet her gaze directly.

"Are you ready?" you ask, your voice gentle but commanding.

Lisara's eyes, hazed with desire, focus on yours. "Yes," she whispers, her voice barely audible. "Please..."

With careful precision, you claim her virginity, advancing slowly into her untouched depths, pausing at each sign of discomfort. Tears glisten at the corners of her eyes, but she nods for you to continue. Beside you, Enri watches with fascination and apprehension mingled on her features.

"You're doing beautifully," you assure Lisara, kissing away a tear that escapes down her cheek.

Gradually, discomfort gives way to pleasure. You guide her hips, teaching without words the ancient rhythm of intimacy. Her inexperienced movements become more fluid as understanding dawns in her body.

"Take control," you murmur, rolling onto your back and bringing her astride you. "Find what pleases you."

Lisara braces trembling hands against your chest, moving tentatively at first, then with growing confidence as new sensations bloom within her. Enri watches transfixed as her friend transforms before her, innocent village girl becoming woman under your guidance.

When Lisara finally reaches her climax, her entire body shudders powerfully. The intensity overwhelms her, and she collapses against your chest, consciousness already fading into exhausted slumber.

You arrange her gently on the bed, then turn your attention to Enri, whose flushed skin betrays her arousal despite her nervousness.

"And you?" you ask, already knowing the answer.

"I... I'm not ready," she admits, lowering her eyes.

"That deserves respect," you reply, leaning forward to kiss her deeply.

Your lips trace a slow path down her body, across the swell of her breasts, down the plane of her stomach, until reaching the junction of her thighs. She gasps sharply at the first touch of your tongue against her most intimate place, hands clutching instinctively at your hair.

"Oh gods," she whispers as pleasure unlike anything she's known before courses through her, the earlier show having made her even more sensitive.

You work methodically, building her toward release until she too succumbs to sleep, her body relaxing completely beneath your ministrations.

With both women peacefully asleep, you replace the bloodied sheets with fresh ones from your inventory, carefully preserving the virginal stain as a memento. A simple spell transforms the fabric into an elegant framed portrait, with a discreet inscription on the reverse marking the significance of this day, placed on the wall.

The massive doors of the throne room close behind you as you materialize on the obsidian dais. The cavernous chamber stretches before you, its pillars of black marble rising toward a ceiling that seems to touch eternity itself. Your footsteps echo across the polished floor as you mentally establish connection with Nazarick's communication network.

"Status reports," you command, and instantly the mental projections of your guardians appear before you like ghostly holograms.

Albedo speaks first, her golden eyes gleaming with satisfaction. "My lord, excavation of the sealed ruins proceeds on schedule. We've recovered fourteen additional artifacts of YGGDRASIL origin and catalogued over three hundred inscriptions referring to previous players. Most fascinating is a partial map suggesting the locations of other ruins from the Eight Greed Kings era."

Shalltear's projection curtsies delicately. "I have tracked Clementine to an abandoned warehouse in E-Rantel's eastern district. She plans to kidnap the apothecary's grandson tonight. I am preparing to capture her."

Aura's cheerful voice follows. "The frost dragon is secured, Lord Blank! Mare and I collapsed the cavern entrance when he tried to ambush us. He's quite furious but completely trapped."

Sebas bows formally. "Preparations to extract Tuareninya from Count Stronheim's estate are complete. We anticipate no complications."

Demiurge's glasses gleam as he speaks. "Information networks in the Empire have been primed. Earl Sturum's introduction to society is proceeding smoothly. The first invitations to nobility gatherings have already arrived."

Cocytus thumps his exoskeletal chest. "Training. Grounds. Expanded. Warriors. Ready. For. Deployment."

Mare fidgets nervously. "U-um, the forest sanctuary you requested is... is growing nicely, my lord."

The Pleiades report in sequence, operations running smoothly across all domains of your growing empire.

With a gesture, you dismiss the projections and produce ten of the Rings of Absolute Fealty from your inventory. They gleam coldly in your palm as you begin an elaborate enchantment, one far more complex than the original design.

"Sentience," you murmur, drawing forth fragments of soul essence from your own vast reserves. The process is delicate, creating not just magical constructs but entities with awareness, teachers and companions that will exist within the rings themselves.

Mana spirals around your fingertips as you weave telepathic, telekinetic, and illusory capabilities into each ring's matrix. The enchantments interlock with mathematical precision, creating autonomous systems capable of communicating directly with their wearers without causing mental instability.

"Alert protocol embedded," you continue, adding the final enchantment, a metaphysical beacon that the ring can signal when each wearer has reached optimal development.

To the tenth ring, you add one unique feature, the power to transform its wearer into a high human, a race with extended lifespan and enhanced magical potential. This particular ring glows slightly brighter than its siblings as the enchantment settles.

With the rings complete, you turn your attention to the spaces between worlds.

If you find any errors ( Ads popup, ads redirect, broken links, non-standard content, etc.. ), Please let us know < report chapter > so we can fix it as soon as possible.

Tip: You can use left, right, A and D keyboard keys to browse between chapters.