The Allbright System - A Sci-Fi Progression LitRPG Story

Volume 2 - Chapter 25 - Tough Choices



Pulling up her list of outstanding Accomplishment rewards, Thea blinked in surprise when the interface actually responded—inside the Wildmaws simulation, no less. She hadn’t expected the System to be accessible here, but apparently it had somehow synced itself up.

[“Without Equal“ Accomplishment]

Stay the highest PV member of your Faction at your current Tier and Level for at least one month.

Rewards:

  • 1x Ability Choice Voucher [Gold-rarity or below] (Unclaimed)
[“Speedrun“ Accomplishment]

Reach Level 10 before the end of your 2nd month of Integration.

Rewards:

  • 1x Random Ability [Gold-rarity or below] (Unclaimed)
  • 5,000 System Credits (Unclaimed)
  • 500 System Merit (Unclaimed)
[“Psyker’s Bane” Accomplishment]

Defeat two or more Psykers in direct confrontation, without the use of any Active Psychic Powers or Psychic-related Abilities.

Rewards:

  • 1x Psychic-related Ability [Gold-rarity or below] (Unclaimed)
  • 5,000 System Credits (Unclaimed)
  • 500 System Merit (Unclaimed)
[“Fledgeling Arms Dealer” Accomplishment]

Have at least 100 Integrated enemies killed by your weapons, without you being the wielder.

Next Rank: Have at least 1,000 Integrated enemies killed by your weapons, without you being the wielder.

Rewards:

  • 3x Skill Voucher [Silver-rarity or below] (Unclaimed)
[Fledgeling Infiltrator” Accomplishment]

Successfully infiltrate and complete a Faction Mission deep behind the enemy lines three times in one Battlefield.

Next Rank: Successfully infiltrate and complete a Faction Mission deep behind the enemy lines five times in one Battlefield.

Rewards:

  • 1x Stealth- or Assassination-tagged Ability [Silver-rarity or below] (Unclaimed)
  • 3,500 System Credits (Unclaimed)
  • 300 System Merit (Unclaimed)
[Fledgeling Scout” Accomplishment]

Successfully lead a squad as a scout and detect traps, ambushes and dangers that would lead to failure of a mission three times in one Battlefield.

Next Rank: Successfully lead a squad as a scout and detect traps, ambushes and dangers that would lead to failure of a mission five times in one Battlefield.

Rewards:

  • 1x Perception-based Ability [Silver-rarity or below] (Unclaimed)
  • 3,500 System Credits (Unclaimed)
  • 300 System Merit (Unclaimed)

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