The Game at Carousel: Book Four Stubs July 17th (Arc II Chapters 1- 85)

Book Eight, Chapter 42: The Haul



We had to walk all the way back around the lake to the loading ramp, where Anna and Camden were waiting for us. That didn't even make sense, because at the end of the movie, they were climbing onto the shore across the cove from where we were.

But as it turns out, there was an explanation. The pontoon boat, which had been used as a research vessel, was tied up at the docks right next to the wooden rowboat we had floated in on.

I would not realize the significance of that until Silas, the mechanical showman, arrived. He had chosen the front deck of the pontoon as the place he would appear, so we had to climb aboard to get our tickets.

Camden was the first to push the big red button. While he did not get any tropes, he did get two stat tickets and a license for the research vessel, including the gear aboard.

It had not even occurred to me to hope for a boat upgrade, but as I walked over the vessel, I was sure glad to have it. Not only was there an abundance of seats, but there was shade, dual pontoons, and dual engines. We stole the oars from the wooden boat in case we needed to push off any rocks later on down the line.

Antoine did not get any stat tickets, but he did get a trope.

Clean Living

Type: Healing

Archetype: Athlete

Aspect: Health Nut

Stat Used: Grit

What’s the point of seeing a character make a getaway from a near-death experience only to die from bleeding out right afterward?

If the user manages to escape captivity or an ongoing attack, they will heal life-threatening, unseen injuries.

A clean getaway deserves a clean bill of health. Or near enough.

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