Survival of the Nation: I Can Specify the Items That Will Drop

Chapter 660: King Apostle



Beacon City, second floor of the council hall.

Lin Feng, having switched his consciousness back to his main body, lightly tapped his fingertip and summoned the core of his territory.

The operation of establishing a Pure Land can only be carried out in the main core of Beacon City; the core of Hangu Pass does not have this authority.

A dark golden light slowly emanated from the core, bathing the entire room in a warm hue.

Lin Feng gazed quietly at the dark golden light, his breathing slowing slightly.

Even though he was mentally prepared, a glimmer of anticipation still rose in his heart when the moment actually arrived.

What exactly is the power of the high-ranking apostles, or even the superior apostles?

He retrieved three complete dimensional hearts and one broken dimensional heart from the other dimension.

The three complete dimensional hearts are dark gold in color, with golden light points slowly flowing inside.

The broken piece was slightly smaller, with several fine cracks along its edge. Golden light shone through the cracks, flickering between bright and dim.

He incorporated the four dimensional cores into the core of his territory one by one.

With each pill he took in, he felt his body's power rise, and system notifications sounded one after another.

【Integrated into the complete dimensional core, level increased by 1.】

...

Once the last one was added, a system notification appeared.

【Ding! Your attribute increase has reached the 1000% cap and cannot be further increased using the Dimensional Heart.】

【Your level has increased to 58, and you have been promoted to High-Rank Apostle.】

Power surged into my limbs and bones, like a warm current starting from my dantian, flowing through every meridian, and finally sinking deep into my bones.

The power of the high-ranking apostles then flooded into his mind.

【High-ranking Apostle】

Health: +30000.

First Form - Body of Holy Authority - Advanced (Passive - Permanent)

The power of the Holy Authority flows throughout the body, and no matter which part of the body the enemy attacks, the damage is calculated based on the total defensive power of the whole body.

Reduces ranged damage taken by 50%, melee damage taken by 25%, and grants an additional 70% immunity to damage dealt by the Destiny Awakening's finishing blow.

In this form, the healing effect received is increased by 25%.

Second Form - Domain of Sacred Authority - Advanced (Active - Permanent after deployment)

Centered on the holder, the sacred domain expands outwards, with a maximum radius of five miles, and can shrink autonomously.

Within the domain, all units without the Holy Authority domain have their fixed amplification portion of their three-dimensional attributes forcibly reduced by 50%, and all amplification effects from non-fixed sources are rendered ineffective.

At the same time, all friendly units within the area receive the following buffs: increased defense by 30%, health by 1000, and reduced duration of all control effects by 50%.

Third Form - Sacred Judgment (Active - 30-minute cooldown)

The holder concentrates the power of holy authority into a single strike, dealing unavoidable and unblockable holy authority damage to all enemies within the area, with the damage value equal to 10% of the holder's maximum health.

Restriction: Can be completely obscured by living entities. The person obscuring must completely block the person behind them and must not expose any part of their body. Only the person who is completely obscured is immune to damage.

Note: Holy Power damage can only be triggered once per 30 minutes on the same target.

Fourth Form - Disguise Form (Active, Switchable)

It can disguise itself as a level 54 lower-ranking apostle.

During the disguise, the aura, halo, domain range, and all passive defensive effects are reduced to the level of a lower-ranking apostle.

Any detection skill feedback is "lower-level apostle", and the Holy Authority Domain during the disguise period is reduced to the primary level.

Lin Feng felt the surging power within his body and remained silent for a few moments.

powerful.

That's incredible.

The life points increased by a whopping 20,000, the two forms of the lower apostle were fully upgraded, and a new Holy Judgment skill was added.

His health points have exceeded 40,000, which means that within a radius of five miles, all units with health points below 4,000 will be instantly killed by this attack.

The only drawback is that it doesn't distinguish between friend and foe, but he could clearly sense that, like the Sacred Judgment and the Sacred Domain, it could autonomously shrink its range.

As long as the radius is controlled, the impact can be limited to the enemy.

If the high-ranking apostles are already this strong, then what kind of beings would the superior apostles be?

Thinking of this, Lin Feng was in a great mood and couldn't wait to take out the two dark gold energy crystals.

With this, you can directly upgrade a True Gold equipment to a Dark Gold equipment.

He first removed the blood-drinking golden headband from his head.

When the dark gold energy crystal is placed close to the golden hoop, the energy within the crystal surges in, like water flowing into a dried-up riverbed.

Once the crystal's energy is depleted and it turns into powder, the Blood-Drinking Golden Hoop's quality has already risen to Dark Gold.

With a slight thought, attributes unfold.

【Blood-Drinking Golden Hoop (Dark Gold)】

Location: Head

Equipment requirements: Strength ≥ 80

Basic attributes: Defense +300, Strength +10

Special Effect 1 - Soul Suppression (Passive): Increases resistance to negative status effects by 35%.

Special Effect 2 - Bloodthirst (Passive): 30% of the damage dealt is converted into the user's own health.

Special Effect 3: Blood Soul Purification (Active, 60-second cooldown)

Upon activation, it immediately removes all negative status effects from itself and temporarily increases negative resistance by 20% for the next 10 seconds.

good.

The Soul Suppression and Blood Devouring skills have been comprehensively enhanced, and a Blood Soul Purification skill has been added.

He quickly calculated his negative resistance: 50% hero resistance + 10% gold set resistance + 35% from Soul Reaver + 20% from Elderland's Elegy, totaling 115%.

It may seem invincible, but if the opponent has skills that weaken resistance, it is still possible to fall victim.

Blood Soul Purification can not only remove negative status effects, but also temporarily increase resistance by 20%, reaching a terrifying value of 135%.

With this, even if he encounters a powerful attack like Nightmare Ultimate Fear that requires 100% resistance to withstand, he can take it head-on.

He smiled slightly, put the Blood-Drinking Golden Hoop back on his forehead, and took out a second dark gold energy crystal, placing it close to the Sky Chasing Boots.

As the crystal energy surged in, the golden patterns on the surface of the boots rearranged, and the faint halo on the sole became more solid.

【Sky-Chasing Boots (Dark Gold)】

Location: Feet

Equipment requirement: Agility ≥ 80

Basic attribute: Agility +10

Special Effect 1: Meteor (Active Skill, 10-second cooldown)

It can rapidly dash towards a designated area and has two forms.

Meteor Strike: If launched from the air to the ground, it deals 100% attack damage to all enemies within a 20-meter radius upon landing and performs a strength check. Enemies with strength less than the wielder will be knocked back for 1 second (ignoring block).

Meteor Flash: Instantly jumps to a target point up to 1000 meters away within the line of sight, which can be used to traverse terrain or make rapid advances.

Special Effect 2: Wind-Riding Combo (Passive Skill)

Each time a movement skill is used, the damage of the next basic attack is increased by 50%.

If the attack is blocked or dodged by the enemy, the damage increase effect is retained until the next hit.

Special Effect 3: Homecoming Anchor Point (Active Skill, 24-hour cooldown)

An invisible spatial anchor point can be set at any location on the plane.

Once set, this skill can be activated to instantly teleport you back [N O V E L I G H T] to the anchor point, regardless of where you are in this plane.

Only one anchor point can exist at a time; a new anchor point will overwrite the old one.

Teleportation ignores any terrain or barrier, but it cannot cross planes or pass through barriers cast by artifacts.

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