Chapter 12: The Expedition
Viviane returned from Roynimalia with a new influx of settlers two days after the near-disastrous spar.
Wepwawet immediately noticed the difference from his previous visitors. Narc’s newcomers usually came from local tribes or villages with little more than the shirts on their back. Most were farmers, laborers, or warriors.
The group from Roynimalia was a more diverse lot. It included werecat merchants, weresheep weavers, a werepenguin jeweler, and even a handful of wererats, which Wepwawet had not seen before.
Wepwawet noted a common trend with werelings too. Most of them descended from mammals with the noticeable exception of the werepenguins and wereowls, the rarest of the lot. Did they have amphibian and reptilian cousins further south under warmer temperatures?
Viviane also brought a new potential champion: a purple-feathered female wereowl dressed in elegant, noble-like garb and carrying a scepter suffused with mana. From her attire and commanding presence, she was likely a Roynimalian ambassador of some kind.
Perfect timing, Wepwawet thought. Goreville had been preparing to escort Jasper back to the magmorian general Peridot further south to deliver his message. I could turn this into an official diplomatic mission.
Moreover, the influx of newcomers finally let him reach over five hundred believers. His daily mana would increase to six with over five hundred followers near his Idol: one from the mana leyline, and five from the people. He had finally reached an amount where he could expect to slowly replenish his full reserves so long as he cast his miracles conservatively.
Most importantly, he had finally completed the associated quest!
Quest: Proselytism II, completed! You’ve earned the Animal Kingdom Doctrine Miracle.Aha, excellent! Wepwawet immediately traded the doctrine for another copy of Longstrider, since he had already provided that blessing to most of his Champions over the last few days, and immediately cast it. His power spread for miles around his mountain in a single pulse.Animal Kingdom
Tier 5 Doctrine
Unintelligent (INT ≤ 3) Beast Type creatures of Rank 5 and below within your realm of Influence are automatically Charmed. These creatures will obey your orders to the best of their ability and understanding, but the effect immediately ends once they leave your Influence’s border. Maintenance cost: 1.
New Quest: Proselytism III
Convert over 1,000 worshipers.
Reward: Doctrine Miracle.
Werelings were smart enough to outright ignore the Doctrine, but Wepwawet immediately sensed countless animals in the area falling under his sway: sheep, hounds, pikas, moles, birds, wolves, and even a set of foxes. All of them had no Rank nor abilities to speak of, yet Wepwawet sensed they would follow any order he gave.
The Doctrine affects every beast within my Influence, so if I had my followers drag an unruly animal inside, it would immediately become my servant. The more Wepwawet considered his options, the more excited he became. I see a lot of potential here!
Maybe he could nab a few beasts for Artemis once they met again? It had been a while since Wepwawet last saw his friends and he was sorely missing them.
Let’s hope the altar plan will work, Wepwawet thought as he materialized his spirit in front of the new settlers to greet them. The awes and gasps that welcomed him never got old.
“Greetings, Viviane,” he said upon facing her and her wereowl ally. The latter studied him with rapturous attention. “I see you’ve brought quite a few friends!”
“Yup!” Viviane replied with a chuckle. “Your Godliness caused quite the stir in Roynimalia! You were the talk of town for days!”
“I can hardly believe my eyes!” the wereowl said with a trembling voice brimming with excitement. Wepwawet quickly glimpsed at her stats and name. “Is this a magical projection of some kind? I can feel your presence all across the region.”
“Quite sharp, Sagesse,” Wepwawet replied, causing the wereowl to gasp in surprise. That trick never failed to impress. “My true form would be incomprehensible for mortals, hence why I choose to appear to you this way. My true gaze watches over this land from high above.”
“How high above? From the stars?” Sagesse immediately began to pester Wepwawet by barraging him with more questions. Her eyes gleamed with curiosity. “Do you have a physical body, or are you an emanation of magic itself? Are there more of you out there? How long have you–”
“Whoa, slow down!” Wepwawet cut in. He could already tell she would be the nosy, inquisitive type of mage. Those couldn’t keep their noses out of trouble. “You can’t expect me to answer all divine mysteries in a single conversation!”
“Oh, my apologies!” Sagesse dusted off her clothes in embarrassment. “Where are my manners? I got so carried away I even forgot to introduce myself!”
“That’s Sagesse for you, Your Godliness.” Viviane chuckled and swiftly introduced her friend. “Sagesse is a member of Roynimalia’s ruling council. My boss sent her as an ambassador for Narc.”
“It would be my pleasure to help tighten the bonds between our cities, Lord Wepwawet,” Sagesse said with a sharp nod. “I hope that we can find a solution to the magmorian problem together and present a unified front.”
“We share the same wish,” Wepwawet replied before extending a hand to her. “I was actually about to send a diplomatic mission to the magmorian leadership in order to assess their intentions. I would like you to join it, if you don’t mind. In return, I shall bless you like I did with Viviane.”
“A blessing? What kind? Will you infuse me with magic, or–” Sagesse caught herself before she could lose herself in another bombardment of questions. “It would be my pleasure on both counts!”
“That’s what I like to hear!” Wepwawet immediately followed through with his blessing, bathing Sagesse in his holy light and claiming her as his newest Champion. He was now only one count short of completing another quest! Steady progress!
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| Name
| Sagesse, Scholarly Ambassador
|
| Type
| Humanoid/Avian
|
| Rank
| 3
|
| Class
| Wereowl 1 (Monster), Numerologist 2 (Spellcaster)
|
| Faction
| Wepwawet
|
| Movement
| Walk/Fly
|
