The Weight of Legacy
Chapter 5 - There is no One Beryl Limit
Malwine felt like an idiot. Her outrage was still justified, but it might have taken her a bit too long to realize she technically had an out, at least with regards to the attributes under 10.
More levels.
It certainly helped that she’d previously wanted to get more Skills anyway.
| You have gained [Home Sweet Home] <Skill, Body, Unranked>
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| Home is where the heart is, and probably—hopefully—a safe space where you can hide from all your problems. Even if you have to run to get away from there. Up to once per day, you may return to a room of your choice within the location you deem your home at the cost of half your remaining [Integrity]. Wards and dimensional barriers may prevent this Skill from activating.
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| Trait: None
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| Aspect: [Homeward Roads]. You retain an awareness of the path home at all times.
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| [Home Sweet Home] defaults to max level 50 but may never evolve!
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| You have gained [Unpacifiable] <Skill, Body, Unranked>
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| Ignorance is a leading cause of death according to wherever you pull statistics out of, and you know better than to let yourself be caught unawares. You are always acutely aware of any noticeable threats to your wellbeing, including anything that could trigger a negative status effect.
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| Trait: None
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| Aspect: [Implacable]. Your physical needs require less frequent attention, and you may burn [Integrity] to sustain yourself. You may choose to half the natural decay of your [Integrity], at the cost of only being able to restore it via rest until the next time it returns to its maximum value.
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| [Unpacifiable] defaults to max level 50 but may never evolve!
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| You have reached Level 24 [Banked levels: 20]!
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