Chapter 492 - 68: Advanced Time Stop_2
"The augmentation surgery of the Star Warriors incorporates Extraordinary Relics of Legendary Robustness."
"Notify the monster doctor."
"Set up a hidden Teleportation Array in the Giant Wilderness."
After everything was completed, Shawn opened the Star Map again and quickly disappeared from sight, reappearing in a volcanic region filled with Elemental Chaos.
--- Decomposer - Mengris [Evil Object][Elemental Chaos] (Challenge Level 21)!?
This is a humanoid outline about five meters tall, different from other elemental beings. It is a twisted, unstable amalgamation, with the four primary elements of water, fire, earth, and air constantly changing within its body. Its head is fire, its body air, its waist and abdomen earth, and its arms water. This nonsensical elemental life form is Mengris, also a creation of Elemental Chaos.
The touch of Mengris causes target creatures to disassemble into their component elements, akin to having undergone the Dissociation Technique if they fail to resist.
Wherever this Evil Object appears, nearby elements become chaotic.
--- Mind Spike (1-ring Spiritual Energy) (Extreme Spiritual Effect) (Spiritual Potency) (Spiritual Double Shot)!
Shawn entered a state of spiritual concentration in an instant. With a point of his fingertip, the next second, Mengris’s decomposer suddenly had its brain explode, and its entire Elemental Chaos body started to disintegrate. It didn’t even last half a second before being slain by Shawn on the spot.
Instant kill!
Strictly speaking, Shawn also has the ability to instakill Multi-armed Giants, but that monster possesses the Stone Heart Talent, immune to many Mind Abilities, so he used a more traditional combat method.
Shawn isn’t really sure how strong his Mind Spike is now, since, aside from the Old Progeny-level beings, not many enemies can withstand his Mind Spike. If it weren’t for the immunity to Mind Abilities among Old Progeny, Shawn estimates he could try to instakill some weaker Divine Abominations, Ancient Evils, and Old Progeny.
The upper limit of this spell is very high. At around Extraordinary Level 40, it can cause about 1000 points of Mind Damage.
--- "Mind Spike (1-ring Spiritual Energy): You transmit a rapid and heavy psychic blow to the mind and brain of any creature, dealing 1d10 points of Mind Damage. Spiritual energy consumption, 1 point."
"Spiritual Amplification: Each additional spiritual point increases this spiritual power’s damage by 1d10 points. For every additional 2d10 points of damage, this spiritual power’s saving difficulty increases by 1."
"Super Magical Power: Double Shot, Extreme Effect, Potency."
A very straightforward Spiritual Spell.
Before ascending to the Legendary level, its damage wasn’t very high due to the large fluctuation value between 1-10, which could easily result in extremely low damage effects. But with Extreme Spiritual Effect, it can solidify to cause 10 points of Mind Damage for 1 point of spiritual energy, and with Potency added, it becomes a fixed 15 points of Mind Damage for 1 point of spiritual energy.
The final determining factor is how much spiritual energy Shawn can output at once. In a state of spiritual concentration, without actively triggering the upper limit overload, it’s around 300 points of Mind Damage for a cost approximately equal to a 9-ring spell.
However, this only calculates single damage, Spiritual Double Shot replicates a spell of equal power, so Shawn’s Mind Spike explosively deals about 600 points of Mind Damage at once.
If a regular Ancient Evil fails the saving throw, it’s estimated to die instantly, its head bursting into a mess of flesh.
As long as the enemy cannot save against Mind Damage, Shawn, continuously casting Mind Spike, can deal over ten thousand points of explosive Mind Damage. Currently, Shawn hasn’t encountered a monster with such high Life Force, and a normal Ancient Evil’s body likely can’t withstand several hits.
However, this spell also has an obvious weakness; it must pass a Will save. If saved successfully, the spell is completely ineffective.
--- Elemental Aggregation [Evil Object][Elemental Chaos] (Challenge Level 20)?!
After slaying the target and acquiring the Extraordinary Relics he needed, Shawn suddenly discovered another Legendary Monster emerging from the molten volcano, so he raised his hand and cast another Mind Spike, instantly shattering the enemy’s head into fragments scattered in the sky.
Well, since he was already there, it was just something done in passing.
After taking out two Evil Objects in one go, Shawn flew towards the direction of the Great Vortex. On the way, he saw a fountain rising hundreds of meters into the sky, and a massive creature, resembling a Star Realm whale, floating on the sea.
--- Son of Leviathan [Child of Hatred][Divine Creature] (Challenge Level 23)?!
This one is a bit more troublesome.
Shawn used two Mind Spikes to eliminate it, casually gaining a few points of Divinity Value.
The materials for the ascension ritual to become a Demigod are mostly Legendary level monsters; only the core elements require remnants from the Old Progeny. For Shawn now, these enemies are just a matter of whether to solve them with one Mind Spike or two. If the Clan is more numerous, he would consider switching to another spell to clear the field.
Upon mastering ’Legendary Spiritual Concentration’ at the High Tier Legendary level, Shawn isn’t even sure how strong he is.
Because, except for that battle against the Old, he hasn’t tested his limits.
Thus.
Shawn thought of a good way to test his combat power, that is to challenge an entire Star Realm Fleet of Su’en Heart Stealers, not just an Interstellar Battleship, because destroying an Interstellar Battleship is just a minor task for him. He needs to single-handedly challenge an Interstellar Fleet to truly test his strength.
