Bizarre Realm

Chapter 483 - 65: Slaying the Old One!



Deicide.

In all Crystal Wall System universes, deicide presents a major challenge, which is how to break through the Divine Spirit’s Divine Power Shield. The strength of a Divine Power Shield depends on the Divine Spirit’s Divine Format level, and its damage absorption limit is related to the Divine Spirit’s Divine Power Pool. If in the region of a Divine Kingdom, the Divine Spirit can convert the Power of Faith into Divine Power, granting it nearly infinite Mana Pool, making it impossible to fully shatter its Divine Power Shield.

Using game data as an analogy, a level 5 Weak Divine Power activates a Divine Power Shield, with its strength cap being the sum of the Divine Power Pool and Mana Pool. Typically, Divine Spirits on the magic side possess stronger Divine Power Shields, comparable to converting mana into health bars.

Such Divine Spirits typically activate shields capable of withstanding at least 10,000 points of damage (potentially a million points within the Divine Kingdom), whereas a full Ninth Ring spell deals only two or three hundred points at best. Without matching the opponent’s Mana Pool recovery speed, breaking the defense is perpetually unattainable.

Ascenders of the Multiverse have studied countering Divine Spirits for countless years and concluded that explosive output in an instant is key, directly forcing a breach in the Divine Power Shield’s area.

For instance, relying on top-tier swordmasters, weapon masters, berserkers, and other pinnacle axe faction strong warriors, to deliver a thousand points of explosive damage in an instant, directly penetrating the protection of the Divine Power Shield, causing direct harm to the Divine Spirit before the energy protection field of the Divine Power Shield recovers.

The essence of the Divine Power Shield is akin to an AT Force Field, capable of defending against almost all damage types.

Completely draining the opponent’s Divine Power Pool for deicide is unrealistic unless one can eradicate the foundation of their faith and shatter their Divine Kingdom along with it. Otherwise, at most, one can break the shield temporarily, then seize the time of shield fragmentation to inflict effective damage on the target.

The Bizarre Realm lacks such formidable swordmasters and weapon masters, as well as those top-tier axe warriors traversing the Multiverse, necessitating the assembly of everyone’s strength to break the Divine Power Shield. However, relying solely on spell output isn’t sufficient; core output must depend on the axe faction because only they can breach a point of the Divine Power Shield. During the Ancient God Era’s end of the Dragon King Court era, many Giant Dragon Overlords opposed Divine Spirits by relying on a large number of primordial dragons besieging, with over a hundred primordial dragons using Dragon Breath to scour the land, shattering even smaller Divine Kingdoms, let alone the legendary Dragon of Godhood.

The advancement of the Dragon of Godhood is among the few career paths that automatically condense Immortal Divinity upon completing promotion.

The Swamp Lord’s shattered Divine Power Shield does not mean it will disappear forever. As long as given a moment to catch its breath, it can reopen the Divine Power Shield.

Therefore, relying solely on mortal strength to kill the Olden Days means filling it with countless lives.

The Dark Era saw hundreds or thousands of Destiny Legendaries sacrificed in slaying the Old Days, yet this battle incurred less terrifying casualties due to humanity’s many demigod advancements.

At that moment, Shawn erupted with an incredibly intense wave of Spiritual Energy.

—Mind Spike (Spiritual Double Shot) (Extreme Spiritual Effect) (Spiritual Potency) (Spiritual Activation)!

A simple First Ring Spiritual Spell was forcibly escalated by Shawn to the Tenth Ring Legendary level.

Among the Destiny Legendaries present, some even abandoned nearby enemies, forcibly focusing attacks on the distant Swamp Lord. This is the opponent’s Earthly Divine Kingdom, and if the Olden Days catch their breath, the Divine Power Shield might instantly reopen.

Then previous sacrifices would be in vain!

As long as output capacity exceeds the opponent’s Divine Power recovery speed, even if the Divine Power Shield reopens, it would fragment once more in an instant.

—Sea of Filthy Blood [Legendary Spell]!

Endless seas of blood spread in all directions, with the pus blood flowing from Swamp Lord Mendor automatically transforming into the effect of the Legendary Spell, while the foul Olden Days blood automatically activates, coalescing into elementized lives one by one.

This marks the entrance into the Second Stage.

After breaking the Divine Spirit’s Divine Power Shield, two additional defenses require penetration to inflict effective damage. The first is physical Extraordinary’s Damage Reduction that must be breached, regardless of the Olden Days, Divine Abomination, or Ancient Evil, all possess astonishing Damage Reduction. Even if effectively hitting them, one must still output to a high degree to deal real damage. Generally, without Legendary-level weapons or even a Divine Artifact, striking them yields little effect.

The Olden Days’ Damage Reduction ignores all mortal weapons and is immune to sub-Legendary damage, rendering strikes potent enough to kill Evil Objects only superficial scratches to them. (50 points Damage Reduction/Legendary.)

Legendary Weapons can ignore most Damage Reduction effects.

The second line of defense is the Olden Days’ magic resistance and various elemental resistances. Beyond immunity to Divine Format, one must surpass the Olden Days’ magic resistance to inflict magic damage effectively. If using a Shaping Series Elemental Spell, poison and strong acid are ineffective, while earth and water also have no effect. Other elements like fire, sonic, dark, light, and so on must first be weakened by elemental resistance before inflicting minor damage.

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