The Necromancer's Fourth Catastrophe

Chapter 471 401: Looking to the Future (Part 2)



For example, newly researched Magic Potions that increase cultivation speed have been developed, and using these potions, Fang Ka successfully advanced his power to the level of a Top Tier Mage at Perfection, with the number of players reaching more than 150,000, close to 160,000.

Because these months are the golden period of war, Fang Ka provides the newly arrived players with beginner quests with quite high benefits.

They didn't take much time and directly left Newbie Village, smoothly catching up with this wave of war frenzy, each progressing swiftly with significant improvements.

According to Fang Ka's estimate, if nothing unexpected happens, as long as there is another year, he can smoothly advance to the level of Epic Mage.

Of course, if the players or Xia Lin manage to research some new Magic Potion that speeds up meditation cultivation, then this speed could once again significantly increase.

And when he achieves the level of Epic Mage, according to his calculations, pushing the number of players to around 250,000 should not be a problem; after all, from Top Tier Mage to Epic Mage is a massive leap.

Moreover, this time, with the annihilation of all the forces coming from the East and West Continents in the Chaotic Sea Domain, and under the hint of possible retreat from the remaining super top forces, no one would dare look down on his Undead Forces in the Chaotic Sea Domain.

It is believed that as long as he does not actively invade, those neighboring Oceanic Race Power should not actively provoke him.

The Sea Elves, Merfolk, and Fishman the three oceanic races, don't need to be mentioned; currently, these three races, even using all their strength, only managed to tie with the Gana Race without falling behind.

And this is because the forces along the coast of the East and West Continents have sapped much of the Gana Race's energies.

If they dare to actively provoke his Undead Forces in the Chaotic Sea Domain under such circumstances, they are likely to face the risk of destruction, and it is expected that their leaders would clearly consider this.

As for the Gana Race, they are somewhat tricky to handle.

Because the Gana Race tends to think directly, not liking concealment and doesn't like considering consequences, so dealing with the Gana Race is a bit tricky.

However, in Fang Ka's view, although the Gana Race is straightforward, not considering consequences doesn't mean they are without brains.

As long as he doesn't actively provoke the Gana Race, they shouldn't actively come to establish him as an enemy.

After all, doing so offers no benefits to the Gana Race at all.

If he actively provokes the Gana Race, the opposite side might actually disregard any consequences and fight him head-on.

But Fang Ka has no intention of provoking the Gana Race. For him, digesting these newly acquired resource points is the best plan.

Thus, for now, everything is moving in a positive direction.

All the ordinary forces heading to the Chaotic Sea Domain were buried in chaos; the Eight Great Super Top Forces suffered severe setbacks, retreating from the Ten Mother Islands, in a tide-like wave, sweeping across the East and West Continents, leaving many incredulous yet anxious.

At this time, the eight super elite forces began to move, they started to find excuses and justifications to excavate these ordinary forces and occupy the neighboring ordinary strength territories, seizing their resource points.

And the reasons they provided were quite aboveboard, claiming it was to counter the rising, unstoppable Undead Forces in the Chaotic Sea Domain.

It said that every force should closely unite, form a tightrope, only then can there be hope of defeating the opponent.

And the best way to unite is naturally to merge the forces, while the super elite forces understandably cannot abandon their reputation to join in ordinary forces.

It can only be those ordinary forces abandon everything and merge into the super elite forces.

Also, publicly, the super elite forces stated that it wasn't that the forces dispatched this time from the East and West Continents were not opponents to the Undead Forces, but due to each force focusing on their interests, ignoring collaboration, which allowed the Undead Forces to break them down one by one, leading to defeat.

As such, the super elite forces dug many corners and seized vast lands and resource points, this Chaotic Sea Domain campaign only brought them maddening benefits, without any losses.

The huge losses were only suffered by those ordinary forces from the East and West Continents, and the severe damage to the East and West Continents' ordinary forces is actually a good thing for the Eight Great Super Top Forces.

Because this way, those ordinary forces will be more afraid to challenge their authority, and won't dare to provoke their prestige, stabilizing their status and allowing them to act more recklessly.

As the Eight Great Super Top Forces plunder various interests, they also secretly dispatch personnel to the Ten Mother Islands to investigate the Undead Forces in the Chaotic Sea Domain, ensuring everything is under control.

Time unknowingly passed for more than a year.

Fang Ka smoothly advanced his level to Epic Mage Advancement, and the number of players soared to an alarming 400,000.

To be honest, the massive uplift brought by achieving Epic Tier was somewhat beyond Fang Ka's expectations.

However, such an enormous ascent is naturally a great thing for Fang Ka, given the myriad, vast territorial domains within and outside the Chaotic Sea Domain.

Originally, although the players were numerous, compared to these expansive domains, they were rather scarce; but now this gap has been filled.

Across the territories within and outside the Chaotic Sea Domain, players no longer choose sparsely.

And now, Fang Ka has a new plan, he sets his sights on the central Ten Mother Islands of the Chaotic Sea Domain.

Ten Mother Islands are central to the Chaotic Sea Domain, the largest ten islands, naturally eyeing Fang Ka is inevitable.

Just previously, what was absorbed wasn't yet fully digested, so he hadn't focused on the pot.

But now it's different, he has thoroughly digested all recently absorbed resource points and territories, it's high time he targets elsewhere.

For more than a year, the four major oceanic race powers that lie on the outer regions remain in harmonious coexistence with him.

The four forces fight alone, none invading the Chaotic Sea Domain to bother him, so Fang Ka enjoys this peace, not intending to challenge the Four Major Oceanic Races.

Yet, the Ten Mother Islands remain distinctive, maintaining a special status within the Chaotic Sea Domain, naturally demonstrating inherent depth, thus Fang Ka does not intend to recklessly launch a full-scale attack on Ten Mother Islands, but plans to first send a wave of players there to test the waters.

To see what kind of cards the Ten Mother Islands hold, if these cards can be shaken by Fang Ka, then naturally Ten Mother Islands will not escape, he will definitely consume them.

If he cannot shake the Ten Mother Islands' cards, he will then retreat, consider other moves.

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