Magical Engineering
Chapter 237: Aye Aye, Captain!
Alex
I examined the thief class first, as it was the one I was most unsure about having taken. There was some small part of me that still cried against the moral implications of having that as a name, but if it at all helped to save my son, morality be damned.
| Thief |
| The Thief is one of the most basic classes within those that specialize in some sort of subterfuge. Through this class, the host will learn the subtle secrets of all that goes on around them that previously escaped their notice. How they choose to interact with those new revelations will guide their development. |
| Path of the Yoink {0/1.0E5 Experience} |
| Path of the Yoink is for those who desire something someone else has that they don’t want to give to the user. Walking this path allows the user to overcome the many obstacles against a life of pilfering. |
| Path of the Eagle Eye {0/1.0E5 Experience} |
| Path of the Eagle Eye is a path of physical growth. No creature’s perception is as good as it truly could be. On this path, the user will learn just where their own ability to spot the truth of their surroundings ends, and slowly, painfully begin to grow beyond those normal limits. |
| Path of the Multitalented {0/1.0E5 Experience} |
| Path of the Multitalented is for those who seek to harmonize with other classes and better expand their pool of options. In following this path, another class may be selected to designate as your multitalent. This will reduce the negatives by fifty percent. This will further stack with any other class with this exact classpath, removing the negatives entirely. |
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